Exploring Your Own Landscape with Mars First Logistics
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Description
Ian MacLarty and Kalonica Quigley join us to discuss their open world physics simulation game, Mars First Logistics. We talk about the tech art behind the game's visual style, the procedurally generated landscape, the humor of the gameplay, and more. Show Notes: Mars First Logistics Catacombs of Solaris Apartment Red Desert Render Out of Bounds: Exploring the Limits of Videogames Ian's tech art posts Jumpgrid Bennett Foddy blog post about zk map
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