Into the Depths: Slice & Dice - Part 1
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Description
In the first installment of our Slice & Dice deep-dive miniseries, the crew head Into the Depths with the “yahtzee roguelike” that's shown up on our GOTY list for two years running. We're joined by interactive artist/developer Darius Kazemi to help introduce the game and share beginner tips from our (significant) playtime, and get into its unique combination of maximalist design and systems-driven humor. Next episode, we’ll get into some of our favorite game modes: Classic Unfair, Cursed, and Cursed-Hyper. Don’t forget to join our Discord and send in your questions for the game's designer tann, to be answered over email later in the series. Show Notes: Slice & Dice on Steam, itch, iOS, and Google Play Eggplant’s 2022 GOTY Episode (S&D Rob’s #2) Eggplant’s 2023 GOTY Episode (S&D Doug’s #2) Darius Kazemi’s Spelunky level-gen browser tool Slice & Dice development history essay, by tann Allison Parrish’s talk on designing to explore possibility spaces Slice & Dice beginner tips powerpoint Sid Meier’s 2010 GDC keynote Tharsis on Steam The stream where Rob and Doug “puppeteered” Andy to a Classic Unfair victory in Slice & Dice v2.0 
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