Episodes
How hard can it be to kill a Demon? How many insanities can one character tolerate? Tune in to this WFRP 3rd Edition podcast to find out.
Published 03/04/24
Dinner with the Count Elrich - KyleHaaku - DuckWilbur - JasonDelgarr - BackdoorJama'mar - JamesDM - Hollywood Mike
Published 03/01/24
Join Dave, Petey, Rex, Ty, and Duck as they round table about their favorite (and least favorite!) campaigns to GM. RoundTablers: Dave, Petey, Rex, Ty, Duck
Published 02/28/24
DCC Whiterock Session 71 The Delphi is starting to reveal it's secrets to our heroes.  Will they be able to survive and save the day? Players: Medicine Man, Dr. G (absent), Rocket Man, Ty, Gersh, and Pete A (absent)GM: Duck
Published 02/26/24
The 7th Episode. Can the heroic adventurers possibly survive a fight with a flying demon on top of a roof in the rain?
Published 02/23/24
After a longer than expected hiatus, we get the gang back together to wrap up the third chapter of our ongoing tale.  The players continue to bring their A-game as our heroes piece things together and face the ramifications.  Players: Duck, Jesse, Matt.  GM: Art.  System: Savage Worlds.
Published 02/19/24
Our group continues across the Forbidden Lands, and the travel is not easy. Gurrok, Orc Sorcerer - Rex  Daelen Dandrol, Elf Hunter - Pete A Loran Sarrak, Half-elf Fighter - Art Gravelle, Dwarven Minstrel - DaveGM - Duck
Published 02/09/24
DCC Whiterock Session 70Stuff in the Delphi mansion gets even crazier, and the players make it worse.  Do you remember the sombero of rodent communication from the gnome academy?  Well, Todd does. Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
Published 02/05/24
After a desperate fight in the basement, what evil deed now unfolds on the roof of the ancient Grunewald Lodge?
Published 02/02/24
DCC Whiterock Session 69 (Nice) Delphi mansion shows it's strange side.  Todd is still floating.  The doors have teeth? Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
Published 01/29/24
The party receives an alluring proposition from Dame Gold at the Spring Balls. Will it lead them to glory, or f*****y?GMs: Petey and HollywoodElwita, the Dwarveness Fighter: PeteA Murgh, the Cleric: Medicine Man Dread Delgath, the Magic-User: Duck Blodgett, the Thief: Evil JackKarraway, the Cleric: DaveKayen Telva, the Fighter/Magic-User: Ty
Published 01/19/24
The characters found a secret staircase going down but where does it lead? A scream rings out and they are spurred into action!
Published 01/12/24
DCC Whiterock Session 68Our adventurers continue the quest for the missing of Cillamar, deeper into Delphi mansion. Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
Published 01/01/24
A cabin in the woods turns into a tough test for our party.  The Forbidden Lands is a tough land, even for a group of experienced adventurers. Gurrok, Orc Sorcerer - Rex  Daelen Dandrol, Elf Hunter - Pete A Loran Sarrak, Half-elf Fighter - Art Gravelle, Dwarven Minstrel - DaveGM - Duck
Published 12/25/23
The party sits down for dinner and finds out that a social encounter is on the menu!
Published 12/22/23
The journey home continues.  Hmm, what is that smell?  Fresh baked bread?  A business opportunity or a devilish encounter?  Why not both? Gurrok, Orc Sorcerer - Rex  Daelen Dandrol, Elf Hunter - Pete A Loran Sarrak, Half-elf Fighter - Art (absent)Gravelle, Dwarven Minstrel - DaveGM - Duck
Published 12/18/23
The adventurers continue their exploration of the lodge, admire some artwork, and finally sit down for dinner.
Published 12/15/23
The adventurers begin their exploration of Grunewald Lodge and its many mysteries.
Published 12/08/23
The adventurers have been hired to deliver furniture to Grunewald Lodge,but it appears there may be more to the job than they first thought. 
Published 12/01/23
DCC Whiterock Session 67It's time to solve the mystery of the people disappearing from Cillamar.  The party carefully assembles the clues, and prepares for the assault on the manor.. no, wait.  F**k prep, let's just barge in. Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Pete A GM: Duck
Published 11/27/23
The adventurers, recovering from the dwarven tomb, are approached by a Raven Sister in need of help.  Will they help her?   Gurrok, Orc Sorcerer - Rex   Daelen Dandrol, Elf Hunter - Pete A  Loran Sarrak, Half-elf Fighter - Art (absent) Gravelle, Dwarven Minstrel - Dave GM - Duck
Published 11/06/23
Our heroes finally bring this chapter to a close after chasing the demon away from the shrine of St Sebastian and uncovering answers to the final remaining questions.  A fitting send off for Patrick as he gets ready to take a break from being the guild slut.  Players: Patrick, Duck, Pete A., Backdoor (missing).  GM: Art. System: Savage Worlds.
Published 10/16/23
On the trail of a tiara.Aglaran - DuckSognir - PeteFolotor - JasonGM - DaveMusic: A Celtic Journey - Peter Crowley
Published 10/16/23
A past-his-prime fighter, a haughty warlock, a thunder-from-down-under cleric, a barbarian with anger management problems, a mostly in-tune bard, and twin wizards try to figure out how to break the curse of Stephen Amber. Intro/Outro - from Danse Macabre GM - RocketmanAnalfaxis (Fighter) - DuckColonel Oscopy (Warlock) - DaveVictor (Cleric) - RoundhillVollan Helder (Barbarian) - PeteAHieronymous Montcalm (Bard) - Evil JackGarth (Wizard) - HollywoodBarth (Wizard) - Petey
Published 10/13/23
DCC Whiterock Session 66 Norwood is in jail!  Rescue Mission!  Will anyone get murdered along the way? Players: Medicine Man, Dr. G (absent), Rocket Man , Ty, Gersh, and Pete A GM: Duck
Published 10/11/23