The Tenth Art #4 – How Realistic Should Video Games Be?
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Description
From weapons and combat to historical figures and real-world places, video games – and other media – rely on realism and authenticity to entertain their audiences. So, how realistic should games be? How do game developers find the balance between authenticity and fun? And what purpose does authenticity serve? On this episode of The Tenth Art podcast, we’re joined by Thierry Noël, Senior Manager, Inspirational Content at Ubisoft, and Dr. Jacqueline Burgess, Lecturer in International Business at the University of the Sunshine Coast in Australia. They talk about games that push the envelope in terms of realism, and what responsibility games and other forms of entertainment have to be accurate. Subscribe or follow "Beyond Games" wherever you get your podcasts to stay up to date with the latest episodes. See omnystudio.com/listener for privacy information. See omnystudio.com/listener for privacy information.
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