As a solo game developer I know that making time to code is one of the most difficult parts of the process. Personally I juggle a day job, family obligations, a 15-month old toddler, and a number of other things (we'll call these other things distractions).
Making time starts with defining...
Published 06/16/21
Being a solo game developer can be daunting at the best of times and it is definitely difficult sometimes to find ways of understanding what it means to be successful.
I like to think of success as a metric that only you can judge and only you can define, but defining success can be difficult....
Published 06/09/21
This week we're stepping away from game dev to talk about another project of mine - an Instagram comic strip called PigBot. This comic strip features a robotic pig (PigBot) and his old wizard friend (Wise One). They have random conversations Monday through Friday ('ish). They cover topics from...
Published 05/26/21