Unmatched
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Description
Join us this week as we clash together in battle with Unmatched. Unmatched, designed by Rob Daviau and Justin D. Jacobson, was first published by Restoration Games and Mondo Games in 2019. There are several expansions, and tonight the panel played Unmatched: Battle of Legends, Volume One, … Buffy the Vampire Slayer, and Jurrasic Park - Dr. Sattler Vs. T-Rex. Episode Summary: In this episode, the panel dives into the board game Unmatched, where we explore its mechanics, characters, and unique aspects. We discuss the different sets, including Unmatched: Battle of Legends, Volume One, Buffy the Vampire Slayer, and Jurassic Park. Our panel shares their experiences with the game and their thoughts on specific characters like Medusa, King Arthur, and Willow. We also examine the T-Rex character, the importance of hand and deck management, and strategic movement in games like Unmatched. Join us as we delve into this fascinating game and share our thoughts on its replayability, depth, and map design. Connect with us through our website, and find links to our social media and Discord server. Don't forget to participate in our first "vote what we play" poll on Discord for a say in what we play in May! We look forward to hearing from you! Chapters: (0:00:00) - Unmatched Overview (12 Minutes) (0:11:50) - Unmatched Character(s) (12 Minutes) (0:24:13) - Unmatched Movement (19 Minutes) (0:43:49) - Unmatched Fun (10 Minutes) Chapter Summaries: (0:00:00) - Unmatched Overview (12 Minutes) In this episode, we explore the board game Unmatched, designed by Rob Daviau and Justin D. Jacobson, and published by Restoration Games and Mondo Games in 2019. We discuss the different sets, including Unmatched: Battle of Legends, Volume One, Buffy the Vampire Slayer, and Jurassic Park. We dive into the mechanics of the game, including the Tannhäuser Path Finder system, the importance of card management, and the unique aspects of each character.  (0:11:50) - Unmatched Character(s) (12 Minutes) The panel shares their experiences with the game and their thoughts on specific characters like Medusa, King Arthur, and Willow. We delve deeper into the unique mechanics and gameplay of the T-Rex character, discussing how it felt like a boss monster that changed the way the game was played. The conversation also covers the interesting dynamics of using health as a resource and the impact of the teleportation card. Additionally, we analyze the design and abilities of characters like Spike and Willow, touching on the importance of map layouts and the significance of cancel cards in the game. Overall, this discussion provides a thorough examination of various elements of Unmatched and the strategies that can arise from its diverse characters and settings. (0:24:13) - Unmatched Movement (19 Minutes) In this discussion, we analyze the role and importance of maps in games like Unmatched. Comparisons are made to other games such as HeroScape, Buffy the Vampire Slayer, and Epic Duals, highlighting how the maps in these games can offer strategic advantages or disadvantages. We also consider the influence of character selection and the connection between the map and the card game aspect. Ultimately, we recognize that while the map may not be the primary focus in Unmatched, it serves as an essential component of the overall gameplay experience. (0:43:49) - Unmatched Fun (10 Minutes) We dive deeper into our experiences playing Unmatched, touching on the simplicity of the card play and the appeal of light games. The group discusses the usability and presentation of the game, including the ease of reading cards for those with eyesight problems and the helpfulness of colored bases for miniatures. We also share our opinions on the game's replayability and how it can be enjoyed in a relaxed, casual setting. Overall, Unmatched receives a positive reception from the majority of the group, with some differing opinions on its depth and map design'   Don't forget to participate in o
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