A Conversation with Sunset Visitor | 1000xRESIST (Dev Interview) | Geeks & Grounds Podcast
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How did Sunset Visitor create such a time-bending narrative? What were the 'impossible conversations' they cut from the game? Will we get a physical edition of 1000xRESIST? Today's episode is a fun chill experience where we chatted with Remy and Pinki from the team. While we cover more broad themes about the game's creation, we do discuss some specific moments throughout the title, so consider this a spoiler cast if you're avoiding hearing about the end of the game.#1000xRESIST #geeksandgrounds #gamediscussion #gameclub ---------------------------------------------------------------Follow Sunset Visitor on Twitter: https://x.com/1000xRESISTFollow Sunset Visitor on Instagram: https://www.instagram.com/1000xRESIST/Follow Remy on Twitter: https://x.com/RemySiu Follow Pinki on Instagram: https://www.instagram.com/pinki_yinki/ Thanks for enjoying 1000xRESIST with us this June! Join us in playing and discussing Citizen Sleeper (starting July 3rd) -- visit geeksandgrounds.com for all the info!---------------------------------------------------------------Chapters00:00 Welcome to Geeks & Grounds00:40 Welcome Remy and Pinki & intro Sunset Visitor 01:55 How has the release of 1000xRESIST felt? 04:21 Do you have a moment where you realized this is bigger than anticipated?06:35 What inspired you to create 1000xRESIST?13:02 What were some of the initial constraints that you came across? Ways you felt more free to explore the medium? 16:34 What is 'devised theater' and how did it inform your process?23:40 What were some moments you could not / would not let go in the making of the game? 37:30 What was it like to construct the Orchard? Was it a conscious effort to make it a more constrained space? 44:33 ***Community Question*** How do you make a game about people doing horrible things, but players still care for them? 52:40 Why was it important for you to explore this idea of transference (of both trauma and hope)?57:09 ***Community Question*** Many of the characters fail to communicate their thoughts and feelings with others -- what drove the decision that poor communication would have such a large role in the theming? 01:01:40 How much of the (dark) humor in the game was intentional or happenstance?01:08:47 ***Community Question*** How did Bang Bang Fire get her name? 01:12:20 Did you think about other media where the end of the world is told through a teenage girl's eyes? 01:16:16 Do you have hopes for future generations playing this game, especially those in the diaspora?01:22:40 Rapid Fire Questions from the Community: Secretary's pronouns, drinks of 1000xRESIST, origins of Hekki, and more! 01:29:00 Stay in touch with Sunset Visitor!---------------------------------------------------------------1000xRESIST is a thrilling sci-fi adventure. The year is unknown, and a disease spread by an alien invasion keeps you underground. You are Watcher. You dutifully fulfill your purpose in serving the ALLMOTHER, until the day you discover a shocking secret that changes everything.https://store.steampowered.com/app/1675830/1000xRESIST/---------------------------------------------------------------More about Kimchica & Kimchica’s Café! Kimchica’s Café is meant to be a space to enjoy indie games in a cozy, thoughtful environment! Feel free to read a bit more about the Café mission, value, and guidelines here: https://plump-goldenrod-77e.notion.site/Kimchica-s-Caf-7a4956df643f480f9692c31d45611731 In addition to uploading videos showcasing demos (“First Impressions”), full Let’s Plays, and reviews (“Indiescoveries”) here on YouTube, you can enjoy Kimchica’s indie game content in a variety of places like: ✅Twitch: https://www.twitch.tv/kimchica ✅TikTok: https://www.tiktok.com/kimchica ✅Twitter: https://www.twitter.com/kimchica25Thank you so much!
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