Episodes
We have a 20 year gaming group anniversary to celebrate and Ang does it with her crew by recording a Gnomecast. They talk about how they've kept this group going for 20 years, the changes, and challenges they've delt with, and some pretty good stories about characters and campaigns they've played together.
Published 10/11/23
The gnomes are happy to welcome back Walt to the gnome tree. Walt is one of the original gnomes and an RPG game designer with more writing credits than he can remember. From Cubicle 7s Victoriana to Green Ronin's days of DC adventures. Check out this conversation that's nostalgia, interesting, and informative.
Published 09/27/23
Ang, Chris, and Senda get together to talk about some of the RPG a day questions from 2023.
Published 09/13/23
JT sits down with the Demon Lord himself, Rob Schwalb from Schwalb Entertainment to talk about his newest game, Shadow of the Weird Wizard.
Published 08/30/23
Session 0. We're doing it again. Why? Because it's important. Why is it important? Because it helps groups understand who the characters they're playing are, why the characters are doing what they're doing, places them firmly into the campaign and setting of the game, and give all the players at the table a bunch of information so they can have a easier time creating that shared vision of play at the table. For expanded upon information like this check out the actual podcast.
Published 08/16/23
Not every seed that's planted in the ground grows which is why you need to get some fertile soil, space your seeds in the soil properly, water them as needed, and monitor those seeds as they begin to spout and grow. Same thing applies to Plot Seeds but instead of trowels, watering cans, and enriched soil we bring a different set of tools and ideas to the game table. Characters, places, items, and events. So take a journey though Ang, Chris, and Jared's metaphorical garden and get into how...
Published 08/02/23
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero gaming conversations, and talk of writing for RPG companies. Please forgive our audio as this was done on one mic in unideal conditions.
Published 07/19/23
We're talking about parties. Not adventuring parties. Masquerades, balls, shindigs, gatherings, formal dances, ragers, raves, and festivals. Chris and Jared want to help you drop that holiday party right in the middle of your game and make it as memorable as possible.
Published 07/05/23
It's here. It's there. It's every bleeping where. Quantum Ogre. Quantum Ogre.
Published 06/21/23
On today's Gnomecast we talk problems with scheduling. To cover that we have Ang, along with Tomas and Phil to talk about the true BBEG of ttrpgs. Time to break out the +4 calendars.
Published 06/07/23
Jared takes some time to speak with Adam Bradford, the person behind Demiplane. a place for Digital Tools, Content, and Services to Discover, Prep, and Play All Your Favorite Tabletop Roleplaying Games.
Published 05/24/23
Today we have myself Ang, along with Senda and Jared to talk about Collaborative World Building. What it is, how to do it, games that can help you get better at it, the pitfalls, the bonus for doing this, and potential ways to use this concept in your games.
Published 05/10/23
Game Crush is a conversation between folks who love a game. Sometimes it's with two people who just enjoy the game and sometimes it's between a fan and the designer. Today Chris is talking with Jason Cordova for the first ever game crush about Public Access, a game of Nostalgia and Analog Horror using the Carved from Brindlewood game system.
Published 04/25/23
Today we have myself, Ang, along with JT and Senda and today we’re going to talk about introducing new players to roleplaying games.
Published 04/12/23
Today we have myself, Ang, along with JT and Senda and today we’re going to talk about introducing new players to roleplaying games.
Published 03/29/23
Today we have myself, Ang, along with Jared and JT. Today we’re going to talk about how one bad player can make you change how you GM, in both good and bad ways.
Published 03/15/23
Today's episode talks about playing for an audience. With Panda's. No. Wait. The Panda's are on the episode. Just listen. It'll make sense quickly.
Published 03/01/23
Today's episode is going to talk about how to balance the GM’s plot with the players’ agency.
Published 02/15/23
You go down that hallway and I'll go down this one. You want to split the party? Is that a good idea? Well, Ang, Thomas, and Chris are here to tell you why it is, some tips for how to do it well, and the places you might not want to get things all separated.
Published 02/01/23
Welcome to the Gnomecast. This week it's about those games we want to get to the table in 2023. So give it a listen and maybe you'll be inspired to run a game you've never heard of.
Published 01/19/23
This week's Gnomecast is getting back to basics, again..., with Ang and JT as they let Lori ask them a bunch more questions for the beginning GM. It's Part two time.
Published 12/21/22
This week's Gnomecast is getting back to basics with Ang and JT as they let Lori aske them a bunch of questions for the beginning GM.
Published 12/07/22
We're talking about our favorite baddies and then get a little deeper into the variations of adversaries in our ttrpgs.
Published 11/23/22
You can't muster up the energy, the game isn't fun anymore, you feel trapped by the scope of your prep and campaign. It's all just too much. Then hits the burnout. This episode provides a variety of gnomes giving you burnout stories and advice. Enjoy and we hope this helps.
Published 11/09/22
What tries to be a short-form thing, while also diving into a deeply embedded aspect of gaming that can also be considered highly annoying? Well an episode of the Gnomecast talking about Riddles of course!
Published 10/26/22