Ep 309 - Validating Ideas and Using Roguelike Marketing with Dylan Gedig
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Description
Validating any game concept can be a huge challenge for game creators. And if you’re not hitting the target dead on, it can cost valuable time and resources. But just validating a product in a demanding market doesn’t mean it’s enough to stand out.  Usually, this comes down to looking at the whole picture from a different lens. Sometimes, that means distancing yourself from the crowd and taking a roguelike approach to really differentiate yourself. Ep 309 Shownotes:
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