Level Design Lobby - Redesigning Others Levels
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Description
An aspect that is not always spoken about is the fact that during development, time is not always on the team's side. This can be because work is not split evenly, deadlines, holidays, or possibly someone leaving the company. Regardless of the reason you may end up taking over another work, which can be great but also challenging, so let us talk about what we can do once handed ownership.  ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------
More Episodes
Published 04/23/24
As we develop games there are multiple stages of processes we go through:  - Preproduction  - Production  - Polish As LDs our role & focus will change to best meet those stages of production. I will talk through what it is that makes a good LD in each of these stages.  ...
Published 04/16/24
April is upon us, so let us celebrate it with an incredible list of great resources to help us all learn and grow from one another.  ---------------------------------- Resources ----------------------------------- Industrial Design Trends:  https://youtu.be/Ieg5qv1JYuU?feature=shared Oki...
Published 04/09/24