Description
3 billion app downloads is no small feat. Wildlife Studios, however, has achieved that and has very quietly become a top 10 games studio on the planet, beginning from Brazil and expanding across the globe.
In this Mobile Heroes Uncensored, we chat with Carolina Guimarães, Senior Director of Performance Marketing, and Anel Ceman, VP of Ad Monetization, about the twin challenges of UA and monetization.
Get more quality users as cheaply as possible
Monetize them without destroying the game experience
And … we get both Carolina’s and Anel’s uncensored opinions about ATT and privacy, as well as their biggest hacks for automating the more annoying and mundane aspects of user acquisition and monetization. We also get Anel’s take on what to measure in a mobile game – pretty much everything – and Carolina’s identification of the single most important KPI.
Timestamps
0:00 Success has a thousand fathers
3:30 Wildlife Studios
6:50 Performance marketing vs product
9:40 UA vs ad monetization
13:30 The biggest challenge
14:30 Automation save times
15:35 KPIs to measure in mobile games
17:30 One metric to rule them all
19:10 Ad partners
22:40 Superheroes of mobile
26:40 Carolina’s nightmare
It’s the last dance. For the last time on Mobile Heroes Uncensored, John & Peggy are chatting about mobile growth, mobile success, and mobile challenges.
In this episode, we chat about our favorite episodes, a few of our favorite guests — there’s no way we could talk about all of them — and...
Published 02/17/23
Apologies, but we liked Brazil so much we stayed (virtually, of course). In this Mobile Heroes Uncensored, we chat with Guilherme Braz, Acquisition Senior Director at Mercado Libre, an e-commerce and fintech leader in Latin America.
While he’s got great experience in mobile -- having worked at...
Published 01/12/23