Candy Crush Saga: What Makes This Game So Addictive?
Listen now
Description
Almost all of us have played or at least heard about Candy Crush Saga. It is one of the most addictive games ever made. It was reported that the developer of this game makes as much as $1 million per day from Candy Crush Saga through in-app purchases alone. But what makes this game so insanely addictive? Let us explore in-depth to understand the same. But before that let’s dive into the history of this game a little. Candy Crush Saga’s game mechanics are based on an old match 3 game titled Bejewelled. It was first launched in 2012 and ever since has been rapidly expanding. Remember those annoying Facebook notifications from your friends constantly asking for lives in this game? That is what made this game go viral. I think the law of averages worked to the advantage of this game. The law of averages is a simple law that states that future events are likely to turn out so that they balance any past deviation from a presumed average. In case of Candy Crush Saga it was the number of times people used to get those notifications that sort of forced them to at least try this game out once and when they did install the game they also got trapped into asking their friends for lives when they ran out of free chances. This catapulted the number of downloads and engagement of the game. Dissecting Candy Crush Saga: Furthermore, the gameplay of Candy Crush Saga isn’t just random. It is carefully thought through and perfected over the years. Why do you think this game constantly ranks in the Top 10 list on all app stores? Everything including the artwork, sounds and game mechanics have perfectly balanced out to make sure you are addicted to the game. Here’s how it works basically, the game has seemingly endless number of levels so every time you complete level you are forced to finish one more psychologically and so on and so forth. You are trapped into a constant circle of completion and a feeling of accomplishment runs through you every time you complete a level. They also go as far as branding levels based on their difficulty. You can easily find out whether a level is easy or hard as they display it right before you start that particular level. So if a level is displayed to be hard then it poses a challenge to our brain and our brain does not like to be challenged. It sort of becomes a matter of pride. And on the same thing they prey. Not only this, but the level map of this game also shows you which level your friends are on. If you have a large number of friends on social media you will find that many friends have completed more than 100 levels. This gives you an inferiority complex and gives you a reason to push harder and keep finishing levels. It catapults you into an endless loop where you keep completing, completing and completing. It doesn’t matter if you are on the top of levels completed list among your friends. Because sooner or later one of your friends passes you through and is now 10 levels ahead of you. What do you do? You get back to the grind! You play further and further and this is where it gets worse. By this time you don’t even realise how badly addicted you are. Now you aren’t playing the game. The game is playing with you. Plus the sounds used in the game are extremely carefully handpicked. They always touch upon your emotions perfectly by encouraging you when you make a good move. The game visually tells you that you have made a good move which increases the dopamine levels in your brain. It feels good when you get that chain reaction or create a special candy by matching 5 candies in a row. Also, the game makes you wait for lives. If you complete 10 levels and lost the 11th level more than 5 times then you lose your lives and need to wait for a certain time before you can start playing again. Don’t want to wait? Either buy lives or ask your friends to send you lives through social medi
More Episodes
Recently my first self published book went live on Amazon. This is my second published book. The book’s title is ‘How To Market Your Game Like A Pro And Make Money’. My first book was published by Packt Publishing and it was focused on developing an Android game. I wrote that book in 2016 and the...
Published 10/23/18
Published 10/23/18
Virtua Cop 2 or more popularly known as VCop2 was a popular shooting game. It was an arcade rail shooter game which means that you had no control on the character’s movement and could only control when your character could shoot. It was wildly popular in the late 90s. VCop2 was released for PC in...
Published 09/27/18