In this episode we get a final look at the design of C++23,
see how far we can push compile-time computation - and even code generation - in C++20,
look at some tools to help us to get there,
and what C++ could have been if we weren't burdened with backwards compatiblity.
Published 02/16/22
This month discuss the best ways to pass string_views, depend on Catch2 v3 and write beautiful C++.
We talk more about contracts and look at some new and upcoming tools from JetBrains,
as well as new releases of existing tools from JetBrains, SonarSource and Microsoft.
Phil also still manages...
Published 12/10/21