The PS5 Pro Revealed: Some Pros, But Mostly Cons
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After months of leaks and rumors, Sony finally revealed the PlayStation 5’s mid-gen refresh, the PS5 Pro. The 8-minute technical presentation from Mark Cerny spent its first three minutes singing the base PS5’s praises, and then highlighted the “big three” improvements the new model boastsl: a larger GPU, advanced ray tracing, and AI-driven upscaling. This new tech was showcased in a montage of side-by-side comparisons featuring some of the PS5’s most popular games, and while there’s some subtle but noticeable difference seeing how these games look running on new tech, nothing really blew us away… at least, until the price was announced. The PS5 Pro launches November 7th with an MSRP of $699 in the US, €799 in Europe. Bear in mind, the stand and the disc drive are sold separately, and the base PS5 isn’t getting any price cut that we’re aware of, which is usually what happens to consoles mid-generation. So many of the PS5’s games so far have been backwards compatible that it’s hard to justify a new console to begin with, let alone a more powerful one. We’re all riding high on Astro Bot, and while that game is gorgeous and technically impressive, at no point did it seem like more powerful hardware would improve the experience. As for what upcoming games can truly take advantage of the PS5 Pro, that remains to be seen. Grand Theft Auto 6 is obviously a big huge deal in 2025, and it’ll undoubtedly sell some PS5 Pros, but aside from Insomniac’s Wolverine game, so much of Sony’s first party lineup is still under wraps, which makes it hard to get excited about this thing, let alone justify spending money on it. Learn more about your ad choices. Visit megaphone.fm/adchoices
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