Ep. 15: The Mighty Drizzleshroom! (Crash & Burn Saga)
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Description
Dark visitations and spore-atic threats emerge to threaten the Binding as they work their way further into the Gloomspite tunnel network. We’re going to pick up this episode after the Binding bravely retreated from a haunted city of spooky ghosts. They have been particularly battered after falling out of a flaming Kharadron airship, assaulted by daemons of Tzeentch, plunged underground and chased by a mutated mass of writing mutated animals, only to take a breather in a city of undead ghosts. The party is anything but bright eyed and bushy tailed. If you’re playing a session of Soulbound and the party has around ten minutes to spare after an encounter you can elect to Take A Breather which will refresh the party’s Toughness. If you’re wanting to take a longer time to recover you can elect to Rest which is basically like bedding down for the night. We had the party roll an Awareness and Survival check to see if they could find a hideout in these tunnels where they could sleep in safety. They managed to find a small tunnel leading to an alcove where they set up a campsite along with their Duardin companions. The night passes without a sound and we rejoin them in the morning. GIVEAWAY! We’re giving away three digital copies of the Age of Sigmar Core Rulebook! Check out the Rules on our facebook or website goquestward.com If you want to stay up to date, follow us @goquestward on Twitter or find us on Facebook. Feel free to drop us an email at [email protected]
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