126. Inside Pok Pok: Reimagining Digital Play For Kids
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Description
How to combine games and education, and is there a case for it? We interview Melissa Cash, co-founder and CEO of PokPok, a company creating educational and engaging digital content for children. They discuss the challenges and strategies of developing non-addictive, educational content for young children, focusing on the importance of designing tools that integrate seamlessly with a parent’s daily life. Melissa shares insights into her entrepreneurial journey, balancing professional and personal life, and highlights the critical role of networking as a CEO. We also touch on PokPok’s unique approach to early childhood education and the importance of community and collaboration in achieving success. Pok Pok, raised $3 million in seed funding in 2022. The company was founded in 2019 after it spun out of Snowman, the small studio behind award-winning iOS games Alto’s Adventure, Alto’s Odyssey, Skate City and others. Pok Pok is a great example of how games can be taken beyond the gaming industry to consumer and educational apps. Learn more about Pok Pok: https://playpokpok.com/ 03:02 Melissa's Journey to Pok Pok 12:08 Building the Product 16:09 Marketing and Business Model 19:15 Challenges and Parental Concerns 23:20 Balancing Toddler Activities and Screen Time 24:03 The Healthy Screen Time Debate 24:40 Understanding Pok Pok's Unique Value 26:15 Challenges and Differentiation in the Market 30:36 Team Composition and Educational Approach 33:18 Reflections on Entrepreneurship 39:02 Balancing Family and Business 41:34 Future Plans and Excitement 43:27 Conclusion and Final Thoughts 💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.
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