18: Mind Blanks ft Bobby Sapphire
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Description
Summary In this conversation, Banana Crapshoot interviews Bobby Sapphire, a card game champion, about his card game history and his thoughts on the new Star Wars Unlimited card game. They discuss the mechanics of the game, the importance of surrounding oneself with good players, and the evaluation of cards and deck building. Bobby shares his excitement for the potential of the game and highlights specific cards like Jabba the Hutt and the Frontline Shuttle. They also touch on community dynamics and the challenges of evaluating cards in a new game. In this episode, Bobby Sapphire and BananaCrapshoot review several cards from the Star Wars: Destiny game. They discuss the strengths and weaknesses of each card and how they fit into different deck strategies. They also answer listener questions and make an announcement about a new YouTube channel they are starting. Overall, they provide valuable insights into the game and offer recommendations for deck building and gameplay. Takeaways Surrounding oneself with good players and being open-minded to feedback can lead to success in card games. Playing with a process-oriented mindset and focusing on making the right plays can improve gameplay. Evaluation of cards should consider their numbers and potential applications in different situations. The Star Wars Unlimited card game offers unique mechanics and the potential for strategic gameplay. Community dynamics and group think can influence card evaluation and deck building strategies. Wolf, Aggression is a strong card for low-to-the-ground aggro decks and can counter shielded one-drop units. Power of the Dark Side is a powerful card that can eliminate opponent's units and has boosted blue villain control decks into the top tier. Chopper, the Metal Menace is a decent card that can be useful in certain decks, but its Specter restriction limits its versatility. Rally and Cry is a situational card that may be useful in decks with wide boards, but it can be easily countered and is not currently viable in most decks. Alliance Dispatcher is a strong card that can create difficult decisions for opponents and is particularly effective in Luke decks. The most fun and tense non-mirror matches in Star Wars: Destiny are often between aggro and non-aggro decks, such as aggression Leia vs. green Luke. The need for cooking varies among individuals, but some people enjoy cooking while others prefer to have someone else do it. Chapters 00:00 Introduction 01:11 Guest's Card Game History 03:23 Guest's Return to Card Games 04:52 Appreciation for Hyper Loops in Star Wars Destiny 06:01 Guest's History with Star Wars 07:30 Qualities for Success in Multiple Games 09:24 Guest's Weakness in Card Games 10:31 Guest's Initial Thoughts on Star Wars Unlimited 11:12 Change of Mind about Star Wars Unlimited 12:13 Guest's Thoughts on Star Wars Unlimited Mechanics 13:47 Guest's Thoughts on Space Arena and Ground Arena 15:09 Attacker Initiative in Star Wars Unlimited 16:27 Evaluating Cards and Building Decks 20:21 Draft and Sealed in Star Wars Unlimited 21:17 Community Dynamics and Group Think 23:32 Card Evaluation and Community Culture 25:26 Card Discussion: Jabba the Hutt 36:48 Card Discussion: Vigilance Protector 38:25 Card Discussion: Frontline Shuttle 40:45 Card Review: Wolf, Aggression 43:11 Card Review: Power of the Dark Side 44:44 Card Review: Chopper, the Metal Menace 46:25 Card Review: Rally and Cry 47:53 Card Review: Occupier Siege Tank 49:53 Card Review: Karabas 51:37 Card Review: Regional Sympathizers 52:59 Card Review: Alliance Dispatcher 56:05 Most Fun and Tense Non-Mirror Match 57:28 Who Needs to Cook? 58:23 Announcement: The KTOD YouTube Channel 59:40 Discussion about Old Podcasts Follow KTOD on youtube: https://www.youtube.com/@SWU_KTOD Join the SAGA: https://www.patreon.com/SpaceArenaGroundArena --- Send in a voice message: https://podcasters.spotify.com/pod/show/sagacastsw/message
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