Description
Hey folks,
Apologies for 2 weeks of missing podcasts. The episode 2 weeks ago was all coding and didn't make much sense to just do the audio for. And last week I was busy redoing my recording studio cabling and equipment.
In this episode I talk about compilers: a bit about how they work, and a lot about how useful they have been at various points in my career. They are a fun subject and it was an easy episode to record!
I mentioned a book, The Essentials of Programming Languages. It's the one by Friedman, Wand et al. I reaaally enjoyed working through this book, although I did study Scheme in other books first.
I also mentioned the bare-bones user manual for my Wyvern game's autobag minilanguage: It's at https://ghosttrack.com/autobag if you want to have a look.
I hope this episode was interesting. It's a challenging topic to talk about at a high level without getting bogged down in the details. I did a lot of editing in this episode, but it may have needed more. Let me know!
Hi folks,
In this episode I say a tearful adieu. I have taken a very exciting new role at Sourcegraph, and I only want to talk about that from now on, so I'm semi-retiring this podcast.
I will release a few episodes a year on this channel, and I will likely put more work than usual into them,...
Published 09/26/22
Featuring special guest Alex Eagle, Founder and CEO of Aspect.dev, which specializes in Enterprise Bazel support. I worked with Alex for years back at Google and we both have a ton of respect for the Bazel build system, which is the open-source version of Blaze (Google's internal build...
Published 07/05/22