We are retconning our first episode; it is no longer cannon. But unfortunately, we have to deal with poorly executed plotlines; some so bad, that even one of the greatest experiences can be ruined by its own writers.
Published 03/19/24
For a while now, everything has become a service model, and thus the "as a service" mantra is everywhere. From "Software as a service" to now "Games as a service." Come join us in a completely all-over-the-place stream of thought on how this, audience retention, & adaptation to change all...
Published 12/18/23