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On this episode of TCG Design Theory, Jay talks with Max Fieve, Art Director for Altered TCG & Equinox, about the process of making sure the visual elements of a trading card game are cohesive. Max talks about the responsibilities of an art director, as well as the other artistic roles an...
Published 02/27/24
On this episode of TCG Design Theory, Jay talks with Justin Parnell, Manager of Organized Play for Altered TCG & Equinox North America, about organized play at every level. Justin defines exactly what organized play is, along with the pros and cons that come with the territory. Check out...
Published 02/23/24
On this episode of TCG Design Theory, Jay talks with Chris Haskins, Lead Designer of Paragon: Monsters & Mayhem TCG, about his design journey since the conception of the idea. Chris talks through some of his design choices and where his inspiration came from in making Paragon. Check out our...
Published 12/19/23