Episode #7 - Concept Art
Listen now
Description
In this episode of Behind Massive Screens, Petter meets Concept Artists Topi Pajunen and Marie Isacsson to talk about their job, concept art’s role in game development, and how art can inspire the development teams and communicate ideas. We also gain insights into how fashion can help design characters, the limitations and freedoms artists have, how to deal with feedback and how they keep the creativity flowing. Resources: Artstation - https://www.artstation.com/ FZD School - https://www.youtube.com/user/FZDSCHOOL Blender Guru - https://www.blenderguru.com/
More Episodes
In this episode of Behind Massive Screens Alex Riviere, Audio Director on Avatar: Frontiers of Pandora, joins Petter & Dóri to dive into the role of an Audio Director. Hear about how Alex got to where he is, and of course about some of the design, systems, and tech behind the audio in...
Published 02/06/24