MM Plays 518 - Story inside of Combat
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Description
Combat one. Combat two. Combat three. Combat four. We want no more. But your game is all about the fight so how do we get everyone having fun when fighting is the primary activity of your game? We put other kinds of moments inside of those fights and make the story happen within the combat mechanics. Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Encoded Designs itch.io page Never Unprepared Audiobook
More Episodes
It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.
Published 06/04/24
Published 06/04/24
It's part fiveof the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.
Published 05/21/24