“I call this the emotional alignment design policy. So the idea is that corporations, if they create sentient machines, should create them so that it's obvious to users that they're sentient. And so they evoke appropriate emotional reactions to sentient users. So you don't create a sentient...
Published 02/15/24
“Ultimately, if you want more human-like systems that exhibit more human-like intelligence, you would want them to actually learn like humans do by interacting with the world and so interactive learning, not just passive learning. You want something that's more active where the model is going to...
Published 07/03/23