This week I'm joined by Aaron Saltzman (@five2lif), host of Feats & Fantasies actual-play podcasts Cataclysm Rising and Trivium of Time, to discuss everything about dice. We start by talking about how the requirement of random dice rolls fundamentally changes the nature of the "game" from what might be considered a "pure" role-playing experience. Despite my hypocrisy, Aaron and I share stories and anecdotes centred on dice and their oft whimsical nature. Although dice start as an esoteric prerequisite for D&D, they often transform into a completely different beast: a TCG-like collect-'em-up where it's worryingly easy to spend money on extra sets which are utterly surplus. Dice are possibly one of the only things that is the same for every D&D player, which brings us all together, no matter our differences.
02:21 - Dice as RNGs necessary to make it a "game"
07:00 - Anti-dice propaganda - the diminished need for physical dice during lockdown
17:57 - Dice Culture and how it brings us together
28:11 - Dice - The "craft beer" of D&D
37:01 - Accessorise!
43:52 - Awkward dissonance caused by randomness
Find Aaron on (@five2lif) on:
Cataclysm Rising: https://doubletake.xyz/cataclysm-rising-feed
Trivium of Time: https://doubletake.xyz/trivium-of-time-feed
Find me on:
Dungeons, Dice, and Dudes
Agency episode of Thinking Critically
Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod
I'm once again joined by Bart Wynants (a.k.a. @critographer), this time to talk about how to write TTRPGs. As with many tasks, mind set and habit formation is of upmost importance for success. Bart suggests embodying different 'roles' when writing TTRPG content: The "Architect" for big picture,...
This episode I'm joined by Andrew & Vesna Gronosky from Shewstone Publishing, who leverage their extensive knowledge to discuss the implications of having a "history" in your TTRPG setting. The different lifespans of races can have a profound impact in their culture and what they consider...