Episodes
A lot of people get taught to block in stepped, but a question was asked about when do you block in spline? In this clip, Leif talks about when he'll block in stepped vs. when he'll block in spline.
Published 04/05/22
If you want your posing and animation to shine, you have to exaggerate the emotion. But what does this mean? Leif talks about one of the best pieces of advice he ever got when it came to animating.
Published 04/05/22
Leif gets asked just how long it would take to animate a 10-second shot. It really depends on the shot, but then he and the gang go over what the animation expectancy is per week on a feature film.
Published 04/05/22
Once upon a time, if Leif was animating a super cartoony shot, he'd try to capture that in his reference, but he soon discovered that it's better to just find the truth of the motion. He goes into more detail in this clip.
Published 04/05/22
In our Q&A, Leif gets asked if it's difficult to get into Disney...a very tough question to answer indeed, but if this is your dream studio, it might be best to have a listen to this clip!
Published 04/05/22
When in a studio, how exactly should you present your blocking to your director, and do they need to see your reference? Leif covers over when he thinks his blocking is suitable to present and when or if he shows any reference he has shot.
Published 04/05/22
Catch up on this week's conversation with Leif Jeffers, Senior Animator at Disney. In this conversation, David, brent and Leif chat about his experiences working across multiple studios, how he handles reference footage and a Q & A from the audience. Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts:https://www.agora.communityThanks for listening!
Published 04/05/22
In this amusing clip, Mark talks about his first opportunity to pitch an idea to Nickelodeon and its epic failure!
Published 04/04/22
In this clip from our chat with Mark Thornton, he talks about Total Drama Island and what goes on behind how much it costs for cartoons to get made, the bias of networks, and why shows might not get picked up. Very interesting to listen to!
Published 04/04/22
Mark spoke about how NOT TO pitch your idea to a network, but here are his thoughts on good ways TO pitch!
Published 04/04/22
It's no doubt that streaming has disrupted the film and television industry. After more than 20 years of working in cartoons, Mark shares his thoughts on the disruption!
Published 04/04/22
If you're interested in pitching your idea to a studio or network, Mark was asked a very good question about when does the topic of money come into it? Should you have costs figured out beforehand and bring it up in the pitch?
Published 04/04/22
In this 'A Conversation With' episode, we are hanging out with Mark Thornton. Mark has over 20 years of experience working in the 2D Episodic format.He has worked with hit shows and companies such as “Total Drama Island”, DHX Media & Brown Bag Films. From studying classical animation at Sheridan College, Mark has worked his way from being a key clean-up artist to animator, and director, and eventually co-founding Neptoon Studios. as a way to create his own I.P. for greenlighting and...
Published 04/04/22
Did you know once upon a time, close-up edits in a film weren't really a thing? They were discovered by accident. In this clip from our conversation with Daniel Gies, he talks about our brain and what we need to perceive, and how we are starting to achieve that in our media.
Published 03/31/22
We've all done it. Now that we are working from home, those pajama bottoms can stay on for a little bit longer as you check your work emails. Wrong! Daniel gives some very important advice that he received about why if you are working from home, you should still get dressed like you're on your way in to the studio.
Published 03/31/22
It's always important to hear where other people find their sources of inspiration. It helps us think of new ways that we can inspire ourselves. This is where award-winning film maker, Daniel Gies finds his inspiration!
Published 03/31/22
Where does Daniel find his motivation to keep plowing through when things get overwhelming? Have a listen and find out!
Published 03/31/22
The gang feels like we haven't quite found the right place for VR to be a part of our everyday lives. In their conversation with Daniel Gies, they touch on why, and where we are probably missing some opportunities.
Published 03/31/22
Daniel and the team share their insights on why a hybrid workplace is most likely the future of the industry. Most specifically why being back in a studio is so important.
Published 03/31/22
Even people who go off on their own to create a studio and make award-winning films get imposter syndrome! This is Daniel's experience!
Published 03/31/22
In our next "A Conversation With" let's meet Daniel Gies! Daniel is an amazingly talented self-taught artist. He has created tutorials for Pluralsight (Digital Tutors), teaching the techniques in the Adobe Creative Suite that have made him stand out so much amongst other artists. In 2012 Daniel co-founded e.d.films , an animation and film production studio based in Montreal.Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our...
Published 03/31/22
After his training at Dreamworks, Thomas went straight into crunch time! Davis asks him how he recognised his burnout. This is helpful if you think you might be going through the same thing.
Published 03/29/22
Everyone feels the old Imposter Syndrome, even supervisors. David asks Thomas about his experience of imposter syndrome as a supervisor at Dreamworks.
Published 03/29/22
Physics at school was boring, right? Well, have a listen to David, Brent and Thomas as they discuss why knowing some of these basic principles are super important to know as an animator!
Published 03/29/22
Thomas gets asked a big question of how do you keep your motivation after a big crunch and you don't get any time off after the project?
Published 03/29/22