Episodes
Chandler Groover sticks around to show us a game with HOLD the phone, HOW many endings?! Good grief. There's also some racy stuff in there but I think I bleeped it all out pretty good.
Published 10/08/18
Published 10/08/18
Clash of the Type-Ins returns to your ears and Chandler Groover returns to Clash of the Type-Ins to share with us his very short Ectocomp winner and delineate the terms of his bitter rivalry with one of your hosts.
Published 10/02/18
Bruno Dias gifts us with an additional 30 minutes of quality content, interspersed with 30 minutes of Ryan groaning about censorship, mind control, and socialist propaganda. The game itself is a meditation on temporal thresholds, but also a kind of museum piece from the Dias Cinematic Universe. PLUS: Bruno and Jenni Present: All The Colors Of Noise!
Published 11/27/17
Bruno Dias appears on the Type-Ins scene to present what he claims is his least depressing parser game. I mean parser story. Not since the Jeremy Freese episodes has this podcast driven Ryan so near the brink of madness. Will he and Jenni make it out of a dinner party alive? Or will the unspeakable Headlock destroy the universe?
Published 11/11/17
Luckily for everyone, Emily Boegheim stuck around long enough to play another game in the same room as Jenni and Ryan. They played Ryan's caveman game! This episode is only 33 minutes long!
Published 08/11/17
Emily Boegheim flew all the way over to the United States of America to record an episode with Ryan, in his home, right next to Jenni, who was also there. Whilst playing this story, Ryan and Jenni are forced to contemplate real estate and all its attendant horrors while under the pressures of a real-world time limit and the threat of immolation.
Published 08/11/17
Caleb Wilson sticks around to play a game by Ryan that follows some of the same thematic steps as Starry Seeksorrow, manifesting by juxtaposition as a balletic alter ego of the previous episode, pirouetting and plie-ing in a delicate dance of dolls. But in this game the dolls are dinosaurs. Plus, get more answers to more of YOUR advice questions in Caleb Wilson's Able Wisdom!
Published 05/17/17
Caleb Wilson is finally on the show! His game, inspired by a song or songs that I don't remember what they are, allows Ryan and Jenni to feel extremely clever as they tell a doll to tell a doll what to do. Plus, get answers to YOUR advice questions in Caleb Wilson's Able Wisdom!
Published 04/28/17
Ryan flew all the way over to Australia to record an episode with Emily Boegheim, in her home, right next to her cat. The envy in Jenni's voice is palpable as she plays Emily & Ryan's game about teenaged ghost hunters in a spooky church, which many agree is the Best Setting. Careful listeners will notice that there is a ghost in the room with you right now.
Published 01/24/17
The spookings continue and Ryan cackles maniacally as the venerable Bust Huds rolls out a game with a talking skeleton! Super spooky! And it's on a train! Trains are kind of spooky. Trains definitely provide lots of material for puns.
Published 10/31/16
Happy Halloween! Buster Hudson returns IMMEDIATELY to Clash of the Type-Ins so that he can play Ryan's extremely spooky game about a museum docent. I decided not to splice in thunderstorm noises through the entire episode but you can add that yourself if you want.
Published 10/30/16
In the back half of Buster Hudson's thrilling game about bunnies, the Judge of the Ryan Veeder Exposition for Good Interactive Fiction discovers that he may not have actually played all the way through the winning Entry. But it looks like his Steward didn't either, so. Yeah.
Published 10/19/16
#RVEXPO champion Buster Hudson presents his #RVEXPO-winning "Foo Foo," a game with so many influences that I cannot even begin to enumerate them here. In a thrilling cliffhanger sequence, Ryan and Jenni look up information about They Might Be Giants records on the internet.
Published 10/18/16
[CONTENT KLAXON: EXTREMELY GROSS INSIDES OF A BODY] From spookmaster Chandler Groover comes a series of jaw-dropping sentences about a humongous snake and the extremely gross insides of its body. Is this a good game? Nobody can seem to agree! But the answer is yes.
Published 07/18/16
Wade Clarke showcases the OTHER game about Australian kids playing a Hide and Seek variant, and with his help we bring it back to Air Bud's puppies, the contemptible Canada goose, hot tips for harassing bats, and the OTHER 90s movie where they bring back dinosaurs.
Published 06/29/16
In a marathon Type-Ins discussion/digression session, Carolyn VanEseltine presents a faith-centered examination of the human soul's capacities for good and for evil. Ryan and Jenni let a panoply of unspeakable horrors remain unspoken, which is more than I can say for the unspeakable puns.
Published 06/21/16
The Ryan-indulgence of the Type-Ins ethos reaches its zenith/nadir as Mr. Veeder presents to Jason and Jenni the game he always said we'd never play on the podcast, breeding Wrenlaws out of the dead land, mixing Wrenlaw with Wrenlaw, stirring dull roots with Wrenlaw.
Published 05/01/16
Jason McIntosh returns for part 1 of a thrilling season finale! What fate awaits Air Bud's puppies? What arcana will be unearthed in the Higgins Armory Museum? And who is "Authorial Intent"? Find out tonight! By the way, if you just want to hear us play the game you're gonna want to skip to 36:51.
Published 04/30/16
Dan Schmidt, yes THAT Dan Schmidt, presents his 1999 game all about how the sun is gone and you have a rock. Its surreal landscape and mind-curling puzzles succeed in puzzling the heck out of Ryan and Jenni to the point where you can actually hear them thinking (it sounds like long periods of silence). Also in this episode: Keyboard Settings of the Podcast Stars, GIRP Bird, and Jenni Explains ASMR.
Published 04/05/16
Ryan relates the spooky tale of ill-fated archaeologist Anne Chambers, and then he and Jenni spend about an hour trying to decide what it "means." You might want to turn that Podcast Dead Air Eliminator option back on. AND: Kickstarter backers' custom commands, Part 2 of 2!
Published 03/18/16
A playthrough of Andrew Plotkin's text parser tutorial game serves as a focus for many interesting discussions, such as, did you know Ryan also wrote a tutorial game? He will mention it as many times as it takes. PLUS: Kickstarter backers' custom commands, Part 1 of 2!
Published 03/18/16