Episodes
18 months later, we sat down once again with Matt Comi and Neven Mrgan of Big Bucket Software, to talk about Space Age. This time, post release. So, last week you got 2 hours of what was, this week 2 hours of what is! Time travel!
Published 01/03/15
Way back in early 2013 we sat down with Matt Comi and Neven Mrgan of Big Bucket Software to talk about their previous game, The Incident, and their then in-development new game, Space Age. Then… we sat on the show until now. So, this week you get 2 hours of what was, and next week you’re getting 2 hours of what is! It’s a Debug experiment!
Published 01/03/15
James Thomson of PCalc, Ashley Nelson-Hornstein of Dropbox, Bryan Irace of Tumblr, and Brad Ellis Pacific Helm join Guy and Rene to talk about Extensibility, its benefits and limitations, and the just-announced WatchKit.
Published 11/26/14
Laura Savino of Khan Academy joins Guy and Rene to talk about how she got into development, the importance of language and education, not shipping, building teams, and more!
Published 11/06/14
Fresh from his review of OS X Yosemite, John Siracusa returns to talk interface, vibrancy, file extensions, and a whole lot of Swift.
Published 11/01/14
Don Melton, former Director of Internet Technologies at Apple, and Nitin Ganatra, former Director of iOS Apps at Apple, talk about working hard, promoting diversity, touch screen technology, and how they manage.
Published 10/22/14
Don Melton, former Director of Internet Technologies at Apple, and Nitin Ganatra, former Director of iOS Apps at Apple, talk about presenting to Steve Jobs, web vs. native, implementing gestures, the importance of affordances, and more.
Published 09/26/14
Apple has announced the iPhone 6, iPhone 6 Plus, Apple Pay, and the Apple Watch. What does it all mean for developers? Former Apple Safari Evangelist Vicki Murley, MartianCraft's Kyle Richter, and Vesper's Brent Simmons talk it out with Guy and Rene.
Published 09/13/14
Jim Ray joins Guy and Rene to talk about his actually joby job and ends up talking about everything from the web, to San Francisco culture, to the importance of barbecue.
Published 08/27/14
Brianna Wu and Amanda Warner of Giant Spacekat join Guy and Rene to talk about their new Unreal Engine-based iOS game, Revolution 60. From creating their company to modeling their characters to dealing with game dev culture, this one is crackalacking!
Published 08/14/14
Marco Arment joins Guy and Rene to talk about his new podcast client, Overcast, getting low level with Core Audio, writing downloaders, and many, many other things.
Published 07/30/14
Natalia Berdys of Foodo Kitchen, Don Melton, former director of internet technology at Apple, and Brent Simmons of Vesper join Guy and Rene to talk about Swift, its future, Sprite Kit, and more!
Published 07/16/14
In part 3 of the Nitin Ganatra trilogy, the former Director of iOS apps at Apple talks to Guy and Rene about iOS interface and API decisions, scaling to iPad, life after Apple, and what comes next.
Published 07/02/14
In part 2 of the Nitin Ganatra trilogy, the former Director of iOS apps at Apple talks to Guy and Rene about working on Mail for OS X, and the early days of Purple, the experience project that would ultimately deliver the iPhone.
Published 06/25/14
In part 1 of the Nitin Ganatra trilogy, the former Director of iOS apps at Apple talks to Guy and Rene about his early career in Developer Technical Support (DTS), working on System 7 in the Copland era, and the advent of Carbon.
Published 06/18/14
Matt Drance of Apple Outsider, Ryan Nielsen of Tumult, Daniel Jalkut of Red Sweater, and Jason Snell of Macworld join Guy and Rene to talk about Apple's WWDC 2014 keynote — the Swift programming language, Extensibility, Cloud Kit, Metal, and more.
Published 06/04/14
Brent Simmons, Dave Wiskus, and John Gruber join Guy and Rene to talk about Vesper 2.0, architecting sync, the decision making process, design choices, and why Vesper for Mac comes next.
Published 05/27/14
Rich Siegel of Bare Bones Software talks to Guy and Rene about the journey of BBEdit from the classic Mac OS to OS X, PowerPC to Intel, 32- to 64-bit, and the direct sales to the Mac App Store.
Published 05/21/14
Steve Scott (Scotty) talks to Guy and Rene about the early days of developer podcasts, NSConference, and his work with RemObjects.
Published 05/07/14
Serenity Caldwell of Macworld, Jessie Char of Pacific Helm, Georgia Dow of ZEN & TECH, and Brianna Wu of Giant Spacekat share their experiences with sexism in the tech industry, from coworkers to clients to conventions to culture and beyond.
Published 04/24/14
Ken Ferry talks to Guy and Rene about his time at Apple working on Cocoa, Auto Layout, and Passbook, and his new app, Understudy, which seeks to bring mentored learning into the iPad age.
Published 04/10/14
John Siracusa of Hypercritical and the Accidental Tech Podcast shows up to fight with Guy over Copland 2014. That is, the idea that Apple needs to embrace elements of higher level languages and figure out what comes after Objective C.
Published 04/01/14
Miguel de Icaza of GNOME and Xamarin fame joins Guy and Rene to talk about Mono, the .NET compatible open source project that lets you build iOS and Android apps in C#, and the pros and cons of modern development platforms.
Published 03/19/14
Casey Liss of the Accidental Tech Podcast (ATP) tries to sell Guy on the advantages of Microsoft’s C# programming language and the .NET frameworks.
Published 03/04/14
Guy and Rene talk to Jeff McLeman about his time at Digital, porting the NT kernel, and the current state of kernels in general.
Published 02/21/14