Designer Notes 36: Chris Hecker - Part 1
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Description
In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on Spore and SpyParty. They discuss why game jams are no longer necessary, why the first triangle is always the hardest, and whether Powers of Ten was a good idea for a game.
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Published 04/11/24
Published 04/11/24