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Gaming By Design
Gaming By Design
Looking at as many videogame mechanics as we can get away with; we aim to output 7 podcasts in Season 1. We'll be focusing and discussing the mechanics that take games from the good to the sublime citing plenty of examples. Hopefully our musings will be entertaining and informative - but our real aim is to get you dissecting and talking amongst yourselves.
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Recent Episodes
In the final episode of Gaming By Design for Season 1, Colin and Richard are discussing theĀ golden rules of gaming. This incorporates all the things that they think are terrible in games and think should never happen again or at the very least be improved. It's a good way to leave the season by...
Published 05/14/11
In the penultimate episode of Gaming By Design, Colin and Richard are looking at pacing in videogames. How do games keep the player interested and absorbed within the game? How are ideas developed within a game and how can variety make a game better -- hopefully the discussion will be both...
Published 05/03/11
In this edition of Gaming By Design Colin and Richard are looking at the balance between luck and skill in game mechanics. How can the balance between these two ends of the spectrum affect gameplay. Is luck in game mechanics a bad thing that should never be considered in design or can luck work?...
Published 04/13/11
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