Episodes
In this episode, the hosts talk about their tournament philosophies- how to approach a tournament, what to expect from yourself, and what to prepare for depending on how you think you may do at the event.
Published 10/25/21
Published 10/25/21
In this episode, we don't scream as loudly as possible into the microphone, deafening everyone who listens. You're welcome!
Published 09/13/21
Being the best player you can be has many aspects, and one of the most important is being a good sportsman. In this episode, the hosts talk about what this aspect means to them as well as some ways you can try and improve your behavior during games and the challenges you may face.
Published 08/30/21
What's up with the new Sisters of Battle codex? We dip our toes into the water with the book, looking at the various orders, units, and stratagems within as well as how to take the army on and what to watch out for.
Published 08/23/21
Games Workshop is finally returning to running tournaments. The hosts discuss the format, rules, and what they think of the matter in general.
Published 08/11/21
In this episode, we look at playing defensively versus playing offensively- what that means, how it affects your strategy and list design, and when each of them are appropriate.
Published 07/13/21
When you are going to a tournament, it is worth considering what your goals for winning are when writing your list; this episode, we talk about how you should approach things differently when aiming for best of your faction versus winning the whole tournament.
Published 06/21/21
We've all been out of the game for a while thanks to COVID; this episode, we talk about how to get back into things.
Published 05/28/21
This episode as part of our series on different phases of the game, we talk about the charge and fight phases together.
Published 05/20/21
This episode, we look at a ways of approaching list writing that focuses on the sorts of threats that the enemy can throw at you and how you answer those threats.
Published 05/12/21
How do supplements affect the game, and are they good or bad? How should GW handle them in the future? Our hosts discuss the matter.
Published 05/03/21
We interview our guest for the episode about Knights, how to play them, and how to beat them as well as their role in the meta.
Published 04/28/21
Practice games (and tournament games) are important for getting better, but you won't improve from that practice unless you are able to accurately understand what happened during the game and what went right or wrong. In that respect, taking notes during the game can be a tremendous help, giving you a better (and more permanent) recollection of what went down and how your game plan succeeded or failed. In this episode, we talk about different methods of taking notes, including both paper and...
Published 03/29/21
Being able to write a good list is one of the most fundamental aspects of playing Warhammer 40K; your list is the toolbox that you bring to the table, and so defines what it is you're capable of during a game. But contrary to what the internet may sometimes tell you, writing a list is much more than just choosing the six most efficient units and fielding as many of them as possible. So how do you go about approaching the process of writing- and rewriting- a list? In this episode, we talk...
Published 03/15/21
If you play at tournaments, sooner or later you are going to run into a bad matchup- the one army that you just aren't prepared to face. But being able to power through disadvantageous situations is one of the biggest indicators of a skilled player, so this episode we talk about how to identify such matchups and what you can do about them. We discuss the ways to look at things during all phases of the encounter- from when you write your list to the game itself to post-game considerations and...
Published 03/08/21
As competitive players, we like to focus a lot on the upper strata of the game- what the best players are doing, which lists are finishing top 4, etc. But the reality is that by definition most players do not play at the top tables, they play at the middle tables instead. This episode, we discuss what sorts of obstacles you'll face if you're sitting in the middle of the pack, the unique concerns that you should be thinking about, the types of players you're likely to see, and ways you can...
Published 03/01/21
The most recent FAQ for the rulebook and GT mission pack changed a lot of things- most notably including how missions are scored and the wording on several of the secondaries. Our three hosts take a look at what these changes may mean for the game as well as where they think it will push the meta in the upcoming weeks. We also discuss the other changes from the FAQ as well as some more general thoughts about the meta of 9E.
Published 02/22/21
While most players are pretty familiar with the different phases of the game, one stands out amongst the others as being a common tripping-up point- the psychic phase. Being that it is the most unusual of the phases (and the one that it's very possible to simply not participate in if you don't take the right units), it should be no surprise this is the case; however, psykers can unlock some incredibly powerful options for many armies and even if you don't use them yourself, it's pays to know...
Published 02/08/21
The last ten years have seen a revolution in content production for many hobbies, including 40K, and reaching out to audiences and putting out content for the games you love is easier than it has ever been. But actually reaching people can be a bit trickier, as it's easy to get lost in the sea of noise. This episode we bring on a special guest and host of Weshammer to talk with the hosts about how to create  a channel for your hobby content, unique avenues for reaching out to audiences, a way...
Published 01/23/21
Command Points are one of the most important resources that an army has access to in 9th Edition, allowing you to pull of a wide variety of useful tricks and opening up many unit options you couldn't otherwise even attempt. But many players struggle to use their CP effectively, often spending too much early in the game and finding themselves desperately scraping at the slow trickle of incoming CP late game, or end up hoarding too much CP early and lose the game with half or more of their...
Published 01/04/21
If you play Warhammer competitively, you will inevitably end up on the wrong end of the nerf bat, an unenviable situation. It can suck a lot to have your favorite unit or army severely hampered by changes to the rules, but the good news is that there are things you can do to cope with the situation and maybe even come out of it the stronger. This week, we talk about what to do when the rules shift beneath your feet- do you stick with the army, try something different, or look to another army...
Published 12/28/20
Although it hasn't gotten quite as much excitement drummed up for it as the Space Marine books, the Necron codex in 9th Edition is no joke- it's taken a number of top tournament spots and we have seen several different builds do well, with more likely undiscovered. So this episode, our hosts take you on a tour of the new Necron book and talk about some of the highlights you should be watching for- units, builds, and combos that stand out as well as ways to combat the list and strengths and...
Published 11/16/20
3D printing is a technology that has not only made immense strides over the past ten years but is also one that has the potential to completely change the way we look at our hobby in the future. Since both Shaylynn and Ben have significant experience with 3D printing, either professionally or as a hobby, this episode we talk about what 3D printing means for you in terms of making and converting models. We also discuss conversions and tournament policies, and how best to approach those issues...
Published 11/02/20
We- and many other people- have talked a lot about the secondary missions in 9th Edition as well as many of the details of the primary missions, but it's high time we actually buckled down and looked at the core missions themselves and what they may mean for your army. With the objectives and deployments being paired together in specific ways, as well as the unique secondary objective available to each mission, there can be some very big swings in how you want to play each of them; how many...
Published 10/26/20