Episodes
Published 03/07/24
Published 12/25/21
Sandy Petersen has been creating RPGs, video games, and board games for over 40 years! He's been on the team of successful video games like Age of Empires, Civilization, Doom, and Quake. In 2013 he returned to the tabletop realm with the successful Kickstarter project Cthulhu Wars. He is now the founder of Petersen Games, and in addition to the Cthulhu Wars game line, has designed the Orcs Must Die board game, Glorantha: The Gods War, and upcoming projects. Episode hosted by Ivan Alexiev...
Published 12/25/21
We talk to Nicolas Fournier about game design, loss aversion, player interaction, racing and his debut board game - Megapulse. Learn more about Megapulse here! - www.jeux-orion.com/megapulse Support the show (https://www.paypal.com/paypalme/playerlair?locale.x=en_US)
Published 10/26/21
Zachary Smith and Sam Macdonald tell us about their upcoming game - Circadians: Chaos Order. We talk about game design, development, player interaction, and making a game feel balanced for both new and experienced players.  Circadians: Chaos Order is coming to Kickstarter on October 19th, along with a second printing of Circadians: First Light.  Thank you for listening! Support the show (https://www.paypal.com/paypalme/playerlair?locale.x=en_US)
Published 09/22/21
Matt and Josh from Budgie Smuggler Games tell us about their upcoming project Renegade Legion: Centurion. We talked about acquiring intellectual property, working in a team, war games and much more! Check them out on their social media platforms: Twitter:                                                 https://twitter.com/GamesBudgie Facebook:                                             https://www.facebook.com/budgiesmugglergames/ Instagram:                                         ...
Published 07/28/21
Ben is the creator of Micro Dojo and Prometheus Game Labs. We talked about his process running his first successful Kickstarter project and what he learned in the past year of making Micro Dojo. Thank you for listening! Support the show (https://www.paypal.com/paypalme/playerlair?locale.x=en_US)
Published 07/13/21
Mihajlo Dimitrievski shares his experience making artwork for board games, comic books, animated movies and more! He's worked on games like The North Sea Trilogy, The West Kingdom Trilogy, Endless Winter and many more! Check out his work on Facebook and Instagram! Support the show (https://www.paypal.com/paypalme/playerlair?locale.x=en_US)
Published 05/19/21
Bruno Faidutti joins us to talk game design! Bruno has worked on games including Citadels, Mission: Red Planet, Raptor,  Queen's Necklace and many more!Get a free quote from Hero Time using promo code "playerlair"
Published 04/06/21
Wes comes on the Player Lair Podcast to tell us about his new project - Questeros. Wes runs FunDaNental Games, hosts a podcast and a YouTube channel about games.Check out Questeros - http://kck.st/3rl8u5GThank you for listening!
Published 04/02/21
We talk to Andreas Steiger, designer of Targi and Targi: The Expansion. Andy shares the story of how  he created this fantastic game, his ideas for future projects, advice for new designers and much more! Check out the recommended Kickstarter - DawnSome...
Published 02/23/21
Eduardo Baraf from Pencil First Games joins us to share his experience as a seasoned game maker. He is a game designer, publisher, reviewer and much more! He has experience in both tabletop and digital games and gives a very unique perspective on...
Published 02/15/21
Aron West, co-designer of Catacombs and CEO of Elzra Games, joins us to share his experience from over 10 years in the industry. We talk about dexterity games, publishing, Kickstarter, and more. We also talk about their upcoming Kickstarter project-...
Published 01/18/21
George, the designer of Game of Ham, joins us to talk about making a game using prompt cards.Game of Ham WebsiteThanks for listening!
Published 01/18/21
We chat with R. Eric Reuss, designer of Spirit Island, about game design. He tells us about the process he went through in the making of Spirit Island and it's expansions, his new game- For Science! and all of the in's and out's of game design! Thanks...
Published 11/23/20
Bruno Cathala joins us to give us his views on game design, with over 20 years of experience in making games. We talk about his processes on games like Kingdomino, 7 Wonders Duel, 5 Tribes and more. We also talk about his collaborations, where he finds...
Published 11/02/20
Tomáš Uhlíř tells us about Under Falling Skies - a game that started out as a 9-card print and play contest winner and went on to be picked up by Czech Games Edition.  We also talk about his work as a developer on Sanctum and his views on game...
Published 10/22/20
First-time kickstarter creator Dennis Furia talks about his project Deck of Wonders. Deck of Wonders is a solo-first expandable card game with legacy elements. It captures the feel of games like Hearthstone and MTG, but in a solo/co-op format.Deck of...
Published 09/15/20
Marc Paquien, designer of Treasure Island and Yamatai, joins us to talk about his game design process. He tells us how he went from thinking about designing a board game to actually doing it. He also talked about working with Bruno Cathala and the...
Published 09/06/20
Vassil Lozanov is the designer of Among Thieves, as well as one of the organizers of Sofia Board Game Weekend. We talk about the history of the festival, design groups, hosting and judging prototype contests and more!Thanks for listening!Check out the...
Published 08/31/20
Giuliano Draguleanu, from 2Fat2Fly Games, joins us to talk about Dining with Dracula. We talked about how they approach making games and the twists they've added to the worker placement genre in Dining with Dracula. Thanks for listening! We post bonus...
Published 08/18/20
John de Campos of Terrible games joins us to talk about his game Token Terrors Battlegrounds. John is co-designer and illustrator of the project and walks us through the process of making miniatures, lore, mechanics and kickstarting the game. Token...
Published 08/07/20
Lisa Levina and Anna Lysova join me to talk about Scarlet Envelope: a series of mail-in mystery games. They went from an initial idea for a game to 25 times over their funding goal in just 4 months! Though it’s their first Kickstarter, they both have a...
Published 07/22/20
Joe Slack, game designer and game design teacher, joins us to talk about his project Relics of Rajavihara, which is live on Kickstarter. We also talk about the design community, which he has built through his books and courses, his design process,...
Published 07/21/20