Getting Your Users Hooked with Nir Eyal
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Melissa Perri welcomes Nir Eyal to this episode of the Product Thinking Podcast. He is an author, lecturer, and investor best known for his book Hooked: How to Build Habit-Forming Products. Nir joins Melissa to talk about the Hook model, product ethics, serving “chocolate-covered broccoli'' to your users, Wordle, internal vs. external triggers, and what inspired his newest book, Indistractable.  Here are some key points you’ll hear Melissa and Nir talk about: Nir talks about his introduction to the world of product management, and what led him to write his book. [2:12] A product has to be used with frequency. If it's not used often enough, it's almost impossible to change customer habits. If a product is intended to be used with sufficient frequency, ideally within a week's time or less, it's a good candidate for the Hook model. "It's not that every product has to be habit-forming…It's that every product that is habit-forming needs to have a hook," Nir tells Melissa. [6:00] Look at what competitors are doing in order to improve your products, but also look at who is doing the best out of everyone in the market. To build a product that sticks, model the companies that are the masters of changing habits. Make a product that people will love, and will want to use. [8:10] As long as a product is used with sufficient frequency, and provides utility, it doesn't matter if its consumers are online or offline. [11:25] The Hook model is useful as a diagnostic tool to help product leaders understand when their products aren't satisfying their customers. It helps them create a guide on how to build new products and refine the problems that are in their existing ones. [13:08] Internal triggers are states of discomfort that cause people to use products. It's the job of the product designer to understand what that trigger is, and how their product satisfies it better than the alternatives. [15:28] To create engagement with products, a lot of companies tend to do gamification. The problem with gamification, however, is that it falls flat. Nir says that product leaders end up making “chocolate-covered broccoli”. "Before we understand the problem, we really have to understand the psychological need, [and the] core level human stressors that our product is going to address," he tells Melissa. [16:29] "Anytime you can find a customer need with a question mark at the end, that's a variable reward," Nir remarks. [17:43] If companies want long-term engagement, they have to look for instances that are not game-like, unless those games involve other people. Nir stresses that it's the connections with people that keep individuals engaged. [20:04] There are two categories of triggers: internal and external. External triggers are the 'pings and dings' that occur outside of ourselves that make us use products. The ultimate goal of product development is for customers to use the product on their own without the use of external triggers. If this hasn't happened, then the external trigger hasn't been properly timed. When sending external triggers, they have to be contextually relevant for internal triggers. [22:34] Melissa asks about the possibility of products becoming addictive, and customers developing bad habits when it comes to using them. "For the vast majority of people listening, the problem is not that people are overusing the product...the problem is people won't use the product," he remarks. However, he agrees that some form of legislation needs to be put in place by companies in their use and abuse policies. [27:11] Nir talks about the principles product leaders can implement into their company culture to limit distraction. He also talks about the importance of schedule sinking and time boxing.  [35:13] Resources Nir Eyal | LinkedIn | Twitter Hooked: How to Build Habit-Forming Products Indistractible
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