80. The Limitations of Being Truly Yourself - with Sophie and Miska
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Description
What is the most fundamental human need: to be seen and recognized for who we are? When holding a management position, how is being yourself a realistic expectation? We discuss in this new episode with Miska the limitations of being truly yourself as a leader. It is easier and even recommended to be yourself when you're part of a game team (i.e. Product Manager, Producer), to build trust and connection with your team. When you are in a management role (i.e. CEO/C-level/VP, Game Director), your title precedes you, and being too much "yourself" can have damaging consequences for people and create an environment of anxiety. Here are some pitfalls: revealing strategic information in the wrong timing or context, saying something that will be misinterpreted, or saying a bad joke. ------------------------------ Thank you to our sponsor! Visit ⁠⁠⁠⁠go.solsten.io⁠⁠⁠⁠ and mention Rise x Play for a demo and receive a free feature, theme, and art style study included with your Navigator purchase, a $20,000 value. Offer valid through 8/31/23. ------------------------------- We will share in this episode several frameworks of communication: Layer your communication with different groups and audiences. Be close and yourself with the people you need to be close to (your core team), not everyone in the company. Accept being disliked for your image, not for who you truly are. You are not a Lead to be liked. You are a Lead to make the right (and unpopular) decisions for the long-term benefit of the company and team. Link to the video of the episode: https://youtu.be/FdrnkMVqe6Q If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend. Don't forget to subscribe to Rise and Play: ⁠https://www.riseandplay.io/blog
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