83. What Can We Learn From Failing A Startup - with Collin Foss
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Description
How often do we look back and share openly what led to a studio's closing? While we can learn from success, we can learn as much from failures. And we should, especially given how many studios are unfortunately closing these days. In this episode, we go back to the story of Skunkworks Games, the makers of Merge Friends, a notable successful merge game released in 2019 during the rise of other new merge games. ---- Thank you to our sponsor! Visit ⁠⁠⁠⁠go.solsten.io⁠⁠⁠⁠ and mention Rise x Play for a demo and receive a free feature, theme, and art style study included with your Navigator purchase, a $20,000 value. Offer valid through 8/31/23. ---- A few years later in 2022, we hear the company is shutting down and filing for bankruptcy. The game is no longer running, the whole team has to go and find a new job. What happened? What can we learn from this story to not repeat similar stories?  Learn from Collin Foss, ex-CPO at Skunkworks Games on the key lessons and postmortem of the studio. As the management, how do you close a company when you know this is the end? How do you communicate it to the team, when and how? If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend. Don't forget to subscribe to Rise and Play: ⁠⁠https://www.riseandplay.io/blog
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