Episodes
This is part 1 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal.Julian has been working in VFX for over 20 years with countless credits to his name.GDC...
Published 09/11/20
This episode features an interview with Ian Confino, co-founder at Afterburner Studios, who recently launched their newest IP "Dreamscaper".  Ian has worked on the VFX, animation, design and UI elements of the game and brings a wealth of knowledge...
Published 09/03/20
This week's episode is an interview with Gabriel Aguiar, a VFX Artist and Co-Founder at Gabriel Aguiar Productions.  Twitter: https://twitter.com/GabrielAguiarFXUdemy:...
Published 08/14/20
This episode features an interview with Shannon McSheehan Berke, a VFX Artist at Riot Games.  She has worked on League of Legends.Twitter: https://twitter.com/ShannonBerkeLinkedIn: https://www.linkedin.com/in/shannonberke/RTVFX Forum Threads:...
Published 08/07/20
This episode features an interview with Andreas Glad.  He is an award-winning VFX Artist currently working at Goodbye Kansas.  Previous titles under his belt include Battlefield IV.Twitter: https://twitter.com/PartikelVFXReal-Time VFX Challenge...
Published 07/30/20
This episode is an interview with Florian Smolka, VFX Artist at Mimimi Games.  He's worked on titles like Desperado 3.Twitter: https://twitter.com/Smou_
Published 07/22/20
This episode features an interview with Vinessa Mayer, VFX Artist at Bungie.  She's worked on titles like Destiny 2, FORZA, and Mortal Kombat. Vinessa shares her incredible journey finding herself in the world of visual effects after experimenting in...
Published 07/14/20
Meet Ashley Lyons!  Famed Team Lead VFX Artist at Gearbox Software.  He's created amazing effects for lovable characters like Zane in Borderlands 3, along with environmental elements in Neverwinter.Learn about Ash's journey from Sculptor to VFX pro in...
Published 07/02/20
This episode is an interview with Rachel Day, VFX Artist at Bonfire Studios.  Rachel has worked on titles like Overwatch and Diablo 3, and brings a wealth of knowledge in the character VFX world.
Published 06/11/20
This episode features an interview with Yoeri Luos Vleer.  He is a freelance VFX artist with a rich background in Unreal Engine.  Luos shares his journey through its up's and down's including community building, technical advice, and monetizing your...
Published 06/04/20
Matt Schwartz is a VFX Artist at Riot Games working on their card game Legends of Runeterra.  He has also worked for Ubisoft on titles like Far Cry and Watch Dogs.LinkedIn - https://www.linkedin.com/in/matt-schwartz-18960714/Twitter -...
Published 05/28/20
This episode features an interview with Bill Kladis. He shares his experience with becoming a VFX artist, teaching others, running his own VFX business, and some of the life lessons we all need when adapting to circumstances through our years.RTVFX...
Published 05/21/20
This episode is an interview with Alex Redfish, Senior VFX Artist at Riot Games.  He is a legendary VFX artist in the 2D Effects arena with famous works on games like Diablo 4 and Battle Chasers.  Alex shares his knowledge on what it means to be a VFX...
Published 05/03/20
This episode is an interview with Anthony Davis, Technical Artist at EA and VFX Artist at Defy Studios.  Anthony shares some of his professional experience and life hacks to become a great...
Published 04/23/20
This episode explores advice on what artists can do during crisis to live healthy and productive lives.  It speaks in 3 areas:- General Advice for Job Loss & Dealing with Recessions- Specific Advice to Continue RTVFX During Isolation and Quarantine-...
Published 04/17/20
Tody's episode is an interview with Niels Dewitte, a VFX artist that is currently working at Agni-Flare with past credits working at nDreams and on the video game Phantom Covert Ops.  Niels talks about his move from Europe to Japan and how different...
Published 04/03/20
Today’s interview is with Nick Seavert.  He is the founder of JangaFX, a studio behind some of the VFX industries latest tech with products like VectorRayGen and EmberGen, a real-time fluid simulation program. Nick has been hard at work investing...
Published 03/26/20
Today's episode is an interview Thomas Harle, a freelance VFX artist in England.  Thomas shares his experience working as a freelancing , being an educator and tutoring other students, and his YouTube tutorial series for technical advice in Unreal...
Published 03/19/20
Learn about what makes a real-time visual effect in today's modern context, how it differs from other forms of effects, and some beginning steps for first time artists.
Published 03/14/20