Episodes
Published 01/15/22
Jeff A. Johnson is a senior VFX artist and supervisor with a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes franchises such as Lord of the Rings, Matrix, Star Wars , Star Trek, Hellboy, and Shrek. His game development titles include “Black Ops 3”, “Call of Duty : Zombies Chronicles Remaster” and “Gears Tactics”, on which project he was the Lead VFX Artist at Splash Damage, a studio in London.
Published 01/15/22
Published 01/01/22
Have you ever wondered what technical art is?  Many people have their own definitions and this episode brings some additional insight on this broad profession. Joining us on the show are guest expert panelists Anthony Davis, Jan Kaluza, and Christian Sparks.
Published 12/11/21
Travis Henderson is a VFX Artist at Heart Machine Studios. He has worked titles like Darksiders, Chronos and Dead & Buried.  Travis has been working in the field of VFX for over 5 years creating eye-catching effects across in Unreal, Unity for both PC, console and even VR environments.
Published 11/21/21
Urban Bradeško is an FX Artist, Mentor, and Creative Director at Rebelway. He has worked titles like Magic The Gathering, Gears of War 5, Days Gone as well as film with the Netflix show Love, Death + Robots.  Urban brings a wealth of experience navigating the VFX world as a teacher, leader, and continuing student of the art.
Published 05/04/21
Johannes Richter is a Principle VFX Artist at Remedy Entertainment. He has worked on projects in games and film including Control, Detective Pickachu, and Avengers: Infinity War..  Johannes has over 12 years of experience working as a technical director, teacher, and FX artist in the world of computer graphics.
Published 05/03/21
Join on the first roundtable discussion about getting your first job in VFX for games.  In it we discuss portfolios, interviews, onboarding and more.  Our guests on the panel are:Shannon McSheehanAshley LyonJulian LoveAndreas GladSpencer Liles
Published 04/17/21
David Shovlin is a Senior VFX Artist at Riot Games, working on multiple projects including Valorant. He has a long history in art working on casino & fantasy games at Monarc Gaming Labs, Red Robot Labs, and WMS Gaming. David is well versed in...
Published 04/09/21
Jason Keyser is a Senior VFX Artist and Founder of VFX Apprentice, an online learning platform for artists of the FX profession. He has worked on games like League of Legends at Riot Games, TV shows like Powerpuff Girls with Cartoon Network, and is a...
Published 03/31/21
Mickaëlle Ruckert is a Senior VFX Artist at Moon Studios and created Ori and the Will of the Wisps. She has been a professional in the FX space since 2008 working at studios like Ninja Theory and Arkane Studios with shipped titles including Dishonored...
Published 03/24/21
An-Tim Nguyen is a Senior VFX Artist at Bungie currently working on the Destiny Franchise in Issaquah, Washington. He has worked on various video game titles like Halo, Rekoil, and Primal Carnage. An-Tim has humble beginnings in 3D art which quickly...
Published 03/18/21
Pawel Margacz is a Senior VFX & 3D Artist at DR, a 505 Games Studios. He has worked on video game titles like Battle Islands, Gwent & Deadnation with experience at game companies like Climax Studio, CD PROJECT RED and Digit Game Studios. Pawel...
Published 03/11/21
Bryan Venzen is a Senior VFX Artist at Red Storm Entertainment in Cary, NC.  He has worked on projects like Mass Effect, Metroid Prime 4, and the episodic series for Minecraft, Guardians of the Galaxy and the Walking Dead.  Bryan has a rich background...
Published 03/03/21
Trevor Gilday  is a Senior VFX Artist at Archetype Entertainment in Austin, TX.  He has worked on projects like the Mass Effect series, Anthem, and the critically acclaimed franchise Dragon Age franchise.  Trevor has a rich background in visual effects...
Published 02/24/21
Bryan Erck  is a Senior VFX Artist at Retro Studios in Austin, TX.  He has worked on projects like Shadow of the Tomb Raider, Marvel’s Avengers, Call of Duty: Advanced Warfare, and Star Wars: The Old Republic.  Bryan has a rich background in special...
Published 02/17/21
Simon Trümpler is a VFX Artist at Wild Sheep Studio in Montpellier, France. He has worked on projects like RIME, Wild, and the Invisible Hours. Simon has a rich background in 3D art modeling assets and creating textures in games like X:Rebirth and...
Published 02/09/21
This is your year!We learned many things from 2020.  Now we can move forward towards brighter and happier futures.  Listen in on some humble encouragement to jumpstart your resolutions in the upcoming months.  You are worth it.  You can do it.  You...
Published 01/26/21
This epsiode features an interview with Nikola Damjanov, Lead Artist at Nordeus.  He has created FX for games like Heroic and has a rich history and experience in the mobile games space. Twitter: https://twitter.com/damjanmxArtStation:...
Published 10/25/20
This is part 2 of an interview with Lauren Simpson, a VFX artist at 343 Studios.  She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon...
Published 10/24/20
This is part 1 of an interview with Lauren Simpson, a VFX artist at 343 Studios.  She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon...
Published 10/16/20
This episode is an interview with Russell Bakewell.  He is a VFX Artist and Game Developer with previous work on Diablo 3, Path of Exile and Gears of War.  He is now running his own studio while freelancing.Twitter:...
Published 10/03/20
This episode features an interview with Trish Taylor, author of "Yes! You Are Good Enough: End Imposter Syndrome, Overthinking and Perfectionism and Do What YOU Want".  We explore some of the common challenges people run into and how they can handle...
Published 09/25/20
This is part 2 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal.Julian has been working in VFX for over 20 years with countless credits to his name.GDC...
Published 09/18/20