Ghost of a Tale Review | Chatty Rats, Beautiful Scenery, Explosive Pinecones
Listen now
Description
Sure, Ghost of a Tale is the first game on Stealth Boom Boom that launched via Steam Early Access, but it's also the first game we've looked at that was made by a former Dreamworks animator. Both equally as important. On this episode, we chat about the successful IndieGoGo campaign that developer SeithCG ran, we discuss the indie-ness of Ghost of a Tale, and we chat about Lionel Gallat's reasons for leaving the animated movie business. When it comes to stealth, we chat about how easily guards give up the chase, and how one outfit kills your sneaky funtimes. When it comes to the boom boom, the conversation turns to how RPGish this game really is, plus the pinecones... man, those pinecones. And, of course, there's some time to chat about how incredible this game looks, because my god does it look incredible. Colm tests the gaming knowledge of Adam and Josh in another round of Trivia Espionage Action and then the lads give their final verdict on whether Ghost of a Tale is a Pass, a Play, or an Espionage Explosion. For those that would like to play along at home, we'll be reviewing Monaco: What's Yours Is Mine on the next episode of Stealth Boom Boom. IMPORTANT LINKS TO THINGS 🎧 Subscribe to Stealth Boom Boom 🐦Stealth Boom Boom on Twitter 📸 Stealth Boom Boom on Instagram 🎵 Stealth Boom Boom on Tiktok 📘 Stealth Boom Boom on Facebook Hosted on Acast. See acast.com/privacy for more information.
More Episodes
25 years ago, a PlayStation-exclusive was released that required a new peripheral called the DualShock It had not one, not three, but TWO ANALOG STICKS. So, this one definitely made an impact at the time. We're going back to 1999 to look at a 3D platformer chock full of puzzles and monkeys to...
Published 06/11/24
In June, 2012, almost every member of the general public decided they witnessing something special. The dissenting voices were few and far between. And then it came out two years later and opinions changed somewhat. We're going back to 2014 to look at an open-world, action-adventure hack-a-thon....
Published 05/28/24