Episodes
Today on the show Amber and Kenny chat with Sally Tamarkin and Kyle Latino about Cloud Curio, a new TTRPG content and publishing company Ddesigning whimsical and strange supplements that are system neutral but ready-to-use with 5e.
Published 06/13/22
Published 06/13/22
On this episode of Tabletop Crowd Kristin sits down with creators Ulyssess and Ewen to discuss their new game To Change, a rules-light TTRPG where players will find themselves faced with a shared experience of a transformation in the body and mind.  We hear the pair’s ideas for settings for the game, what inspired the idea and take a fun detour to learn about the novel Ewen wrote.  You can check out To Change live on Gamfound now!...
Published 05/05/22
In this episode Kristin sits down with game designer and founder of Daylight Publications Cam Day to discuss his new project RoboNoir: Crime in Cog City. Kristin and Cam discuss robot art and playbooks, light vs. heavy RPG systems and why Cam will always favor a D12 above all other dice! 
Published 04/20/22
This brief update episode is to let y’all know what’s been going on and why we went on an unexpected, unfortunate, and unannounced hiatus. 
Published 04/18/22
In this episode Kristin sits down with two of the designers behind the LATAM Breakout project, Misha and Wendi, to discuss their Kickstarter. They discuss how they connected with SouMuppet Publishing, provide a breakdown Here, There, Be Monsters! (by Wendi) and Cantrip (by Misha) as well as the editors and artists involved in bringing this project to life.  LATAM Breakout features five games from five incredible designers. It is live on Kickstarter right now! You can back it here:...
Published 11/29/21
Today on the show Amber chatted with the powerhouse behind Beholder To No One and recent member of the Geekspective Network, Nikki! They sat down on September 2nd and discussed Nikki’s busy schedule with multiple podcasts that she’s playing in, running, and editing. Amber marveled at how she keeps all of those schedules straight and how Nikki has only missed a scheduled upload twice in a year’s time! They talked about their experiences with audio editing software and offered tips for building...
Published 11/18/21
In this episode, Kristin sits down with game designer and co-founder of Wannabe Games Jess Greyer to discuss their new game The Means of Magick.  Jess tells Kristin about designing games with your partner, the lore (including Fae robots!), and the custom system Wannabe Games created for the game. They also discuss the Kickstarter which will be live on 11/16/21!  Support the Kickstarter here: https://www.kickstarter.com/projects/moonpunk/the-means-of-magick Follow Jess and...
Published 11/18/21
In this episode Kristin sits down with game designer Anthony to discuss their upcoming Kickstarter project For Our Family!  Anthony discusses how their design process for the game has changed in recent years, how play testing influenced the question prompts in the game, and working with artists on such a personal project.  You can follow the For Our Family Kickstarter here which is expected to go live on 11/4/21:...
Published 11/04/21
Kristin sits down with Julian and Corinne to chat about their new game Women are Werewolves were you play as nonbinary characters in a family where only the women transform into werewolves.
Published 10/25/21
In this episode Kristin sits down with Sadia Bies and Banana Chan, the creators of Suburban Consumption of the Monstrous, an anthology of horror live action RPGs set in suburbia with themes of food and consumption. 
Published 10/21/21
In this episode Kristin sits down with game designer Jammi to discuss his RPG Our Haunt which is currently on Kickstarter! Kristin and Jammi discuss the B.O.B system, the playbooks in Our Haunt, Jammi’s research methods, horror and emotions in the game and also talk briefly about Cozy Town, another wonderful game Jammi created that is currently Itch funding! You can follow and support the Our Haunt Kickstarter here: https://www.kickstarter.com/projects/jdragsky/our-haunt You can...
Published 10/15/21
Today on the show Amber chatted with French game designer Côme Martin. They sat down on September to 1st and chatted about Côme’s preference for narrative games, the need for happier, more hopeful games to help us in these trying times, and of course, his game Two Summers, a game where players take the role of the same characters at two different time periods: as teenagers in the 1990s and as adults 30 years later. Think Stehpen King’s It but the game doesn’t necessarily have to include a...
Published 10/15/21
In this episode, Kristin sat down with game designer and founder of Nerdburger Games, Craig Campbell to discuss his Kickstarter for Secret of the Vibrant Isle. They discuss designing outside of your comfort zone, how much the art by @ashenwave inspired and influenced the game and Kristin takes them on a tangent asking about Craig’s other RPGs!  Secret of the Vibrant Isle will be live on Kickstart on October 5th!  Check out the Kickstarter here:...
Published 10/04/21
On this episode of Table Top Crowd, Kristin sits down with game designer Nikki Valens to discuss their new game Artisans of Splendent Vale.  They talk about the magical setting, playable characters, the inspiration for the game and, of course, the adorable animals in the game! Artisans of Splendent Vale is live on Kickstarter now and has fully funded! Check out the campaign here: https://www.kickstarter.com/projects/renegadegamestudios/artisans-of-splendent-vale You can follow Nikki...
Published 09/29/21
On this episode of Table Top Crowd Kristin sits down with game designer’s Banana, Amanda, and Austin to talk about their horror game Deimos Academy.  They discuss Amanda’s art for the game, Austin’s inspiration for lore and Banana gives us great details on what the Kickstarter will offer! There are also some fun tangents and useful information about Chucky E. Cheese.  Deimos Academy does not yet have a Kickstarter launch date, but you can follow their Kickstarter page...
Published 09/21/21
Today on the show Amber chatted with Australian game designer and artist Shaun Sunday aka @BrainBeastStudios. They sat down on August 27th to discuss Shaun’s D&D 5E player screen. The screen helps new and neurodivergent players track mechanics of the game by keeping highly referenced information in front of players. Along the way, they discussed R. A. Salvatore’s Forgotten Realms novels, social media management, and making tabletop games more inclusive through design.
Published 09/21/21
On this episode of Table Top Crowd, Kristin sits down with three of the folks behind the creation of Aeksia, a virtual reality platform for tabletop role playing games.  They explain a lot about virtual reality platforms to Kristin, who wasn’t previously familiar with them, get into details about what their future plans are and share a bit of exciting information about the upcoming Kickstarter!  You can follow and back their Kickstarter here:...
Published 09/06/21
Today on the show Amber spoke with Dylan Goss, who is writing a webcomic called Mara based on his level 1-20 5e D&D campaign. The titular character Mara is displaced from her homeland and seeks fulfillment in the world at large. Amber chatted with Dylan on August 24 about turning the campaign into a cohesive and engaging narrative, finding an illustrator and the working relationship between the two, and the power of language both within Mara and in real life as well.
Published 09/01/21
On this episode of Table Top Crowd Kristin sits down with game designer Jennifer Adcock to talk about her new game The Price of Coal.  They talk about the design process, inspiration for the game, playtesting process and a few of Jennifer’s other wonderful games! The Price of Coal is coming to Kickstarter very soon so make sure to follow Jennifer’s page: https://www.kickstarter.com/projects/1144254276/the-price-of-coal-a-story-game-of-labor-rights You can find Jennifer on Twitter:...
Published 08/24/21
Today on the show Amber chatted with game designer Chris Sellers. They sat down on July 26th to discuss Chris’s new game, Raccoon Sky Pirates, which is launching on itch.io. They discussed his coming of age with classic tabletop rpgs, the revelation of narrative based games, and of course, the origin story behind Raccoon Sky Pirates. This game speaks to Amber’s goblin heart and they are very excited to play this game. It sounds like so much fun, and after this episode, hopefully you will agree.
Published 08/16/21
Welcome to the very first episode of Table Top Crowd! In this episode, Kristin sat down with David, Charlie and Ezra to discuss the crowd funding project Hand in Glove, a queer, baseball romance audio drama.  They discuss David’s inspiration for creating the show, Ezra and Charlie’s audition process and a breakdown of all the perks for backers of the project which is currently live on IndieGoGo!  You can support Hand in Glove here:...
Published 08/09/21
Today is a very special episode of Table Top Babble.  Amber attempted to interview the entire cast of Dames and Dragons at once. So while this episode is less structured than most, it also perfectly captures why Kat, Noel, Juniper, and Hannah (in that order!) have attracted so many fans to Dames and Dragons. They sat down on June 16th and chatted about the inspiration for each of the characters, getting your ya-ya’s out, and most regrettably, kurgum. 
Published 08/03/21
Today on the show Amber chatted with graphic novelist Brian McLachlan. They sat down on June the 16th and chatted about professional cartooning, how he got his work published, the creative process, and coming up with and creating Complete the Quest, an interactive role-playing adventure, that reads like a graphic novel but also plays like a game! It’s perfect for fans of all ages who are interested in the exciting world of fantasy gaming.
Published 07/27/21
Today on the show Kenny talked with Scott Kurtz, creator of PVP, Table Titans, and Binwin Bronzebottom of Acquisitions Incorporated fame. Scott’s been playing D&D since it’s been a thing and he spends basically every waking moment of his sentience thinking about storytelling. They sat down on June 11th and chatted about the history of roleplaying, comics, and collaboration.
Published 07/19/21