#28: Becoming an Art Director, w/ Julien Gauthier
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Description
Julien Gauthier started as a Lighting TD and now is Art Director. He has worked on projects like Jungle Cruise, Aquaman, Star Wars VIII : The Last Jedi and many more.  In this podcast, we discuss how his career transitioned from Lighting TD to Art Director. We also talk about how he uses Blender’s geometry nodes, and how A.I. will influence the art industry.  Julien  Follow Julien: Artstation: https://www.artstation.com/renartTwitter:  https://twitter.com/julgaimo?lang=en Instagram: https://www.instagram.com/juliengauthierart/?hl=en Links discussed in podcast: Esma 3D: https://www.esma-3d.fr/en/ Anthony Eftekhari: https://anthonye.gumroad.com/ Craig Mullen Class: https://schoolism.com/instructors/craig-mullins Tonko House: http://www.tonkohouse.com/projects/schoolism/ Erindale Toolkit: https://erindale.gumroad.com/l/erintools A.I. Dungeon: https://aidungeon.io/ CGMasters: https://www.cgmasteracademy.com/  Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-28  Chapter Markers:  00:00:00 - Intro  00:01:33 - Podcast start  00:03:06 - When Julien became interested in art  00:04:48 - How Julien got to his position as Art Director  00:11:07 - What it’s like working as a Lighting TD  00:14:15 - How Julien became a better artist  00:22:59 - Reason why ILM hired Julien as a Junior Concept Artist  00:24:29 - When Julien started using 3D in concept art  00:27:12 - The downsides of being too technical in 3D  00:29:42 - How Julien uses geometry nodes for concept art 00:35:49 - Difficulties working with geometry nodes 00:37:11 - The balance of making specific and tool building tutorials  00:39:05 - Julien’s tutorial recommendations for geometry nodes 00:41:16 - Andrew’s tutorial recommendations for geometry nodes 00:42:18 - Benefits and difficulties of geometry nodes 00:44:42 - Julien’s process on concept painting over 3D 00:48:31 - Poliigon Ad 00:49:52 - Why it's important to integrate 3D in modern workflows 00:53:19 - Why there’s a need for stylization in movies and art 00:54:51 - How Julien uses A.I. and his thoughts on the future 00:58:15 - How A.I. can impact the jobs of artists 01:05:51 - Will images be mostly A.I. generated 01:10:26 - Will understanding design fundamentals matter 01:16:36 - Working as a Concept artist at ILM 01:23:51 - Concept art in pre-production vs production and why detail is important 01:28:46 - Julien’s first job as Art Director and the role of an Art Director 01:35:04 - Politics of movies production and Justice League 01:38:42 -  Movie scripts made by A.I. and how A.I. can help produce better work 01:41:52 - Can A.I. produce video games? 01:44:01 - The book of June and the taboo of A.I.  Send in your video question: https://www.blenderguru.com/podcastquestion Listen to The Andrew Price Podcast: Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9  Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw==  Anchor: https://anchor.fm/andrew-price-podcast  Breaker: https://www.breaker.audio/the-andrew-price-podcast  Pocket Casts: https://pca.st/g63tah31  RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak  -----------------------------------------------  Follow me:  Twitter: https://twitter.com/andrewppriceInstagram: http://instagram.com/andrewppriceFacebook: http://facebook.com/blenderguruArtStation: http://artstation.com/artist/andrewprice Blender Guru: http://www.blenderguru.comPoliigon: http://www.poliigon.com
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