Join us as we dive into the mysteries of Mundaun with creator Michel Ziegler, who walks us through his unique artistic path, inspiration, and process behind creating the game's distinct visual world.
Published 03/16/21
Listen as Hardspace: Shipbreaker Game Director Elliot Hudson and Art Director Chris Williams recount the game’s journey from a humble, one-week game jam idea to a chart-topping early-access title on Steam, and how key Unity updates helped bring the game’s evolving, ambitious vision to reality.
Published 11/24/20