Episodes
Download Episode 40 Talking About Type: Let Your Voice Be Heard! Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply.And before we begin, I'd like to announce my sponsor for the coming episodes. Yes, I have a sponsor. And that's Mark Batty Publisher. Mark Batty is an independent publisher dedicated to making distinctive books on the visual art of communicating. Affordable, well designed, thoughtfully created, and...
Published 06/04/10
Published 06/04/10
Download Episode 39 Design Guy, Episode 39, Talking About Type: An Introductory Word Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Today, we turn our attention to Type. That grand subject of design, of graphic design in particular. And we'll seek to just approach the topic. This topic is the Everest of Graphic Design, and from a Graphic Design perspective, this is where a show like this one really begins. And...
Published 05/27/10
Download Episode 38 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Today we'll discuss why, sometimes, you've got to get negative to be positive. No, we're not talking creative mood swings here, or how to channel your anger into your work, or anything like that. We're talking about "negative space." And how giving attention to the negative space can strengthen our design compositions. Okay, so what exactly is...
Published 05/27/09
Download Episode 37 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. When beginning a new project, as much as is within your power to do so, choose the best of elements. You're going to be selecting type and image, among other things, and when you do, choose thoughtfully. Think of this as as an audition. If you were to assemble a high-caliber theatrical production, you'd screen for the best talent. There would be a...
Published 03/04/09
Download Episode 3 Design guy here. Welcome back. This is the show that explores timeless principles of design and explains them simply. Last episode we defined design as the act of creating order out of chaos. And whether we're talking graphic or interior or environmental design, the basic definition stands because we're all engaged in the same PROCESS. It's a process that STARTS with a number of unrelated pieces and ENDS with an ordered unit. (1) Looking closer, Graphic design has its own...
Published 02/15/09
Download Episode 2 Design Guy here. Welcome to the show. This is the program that explores timeless principles of design, and explain them simply. Today, we'll tackle the fundamental question. The one that frames everything to follow. So, before we get too specific, to define, say, graphic design, we want to begin by asking, "What is design?" What is design, itself? Now, there's a number of ways to answer the question. But the definition that I believe really distills it down to its essence,...
Published 02/15/09
Download Episode 36 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Well, when last we met, we were concluding a short tour of the gestalt rules, aka "the principles of perception," where "the whole is greater than the sum of its parts," and where our minds make meaning through our instinctive human tendency to visually group things together. In other words, we're wired to make associations between things. To...
Published 02/04/09
Download Episode 35 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Today, we'll bring an end to this exploration of the principles of perception, also known as the Gestalt rules by discussing Proximity and Alignment. Now there's more to Gestalt than what we've covered in this series, but I trust this has given you a foothold on the topic. But let's get right to it. Proximity Proximity is something we understand...
Published 12/04/08
Download Episode 34 Design Guy here, welcome to the show, this is the program that explores timeless principles of design and explains them simply. In our continuing series on Unity, we've been discussing the Gestalt Principles, and to remind once again, this is all about perception, and even closer to home, it's all about our goals in composition, that is, it's about how we perceive a unified whole, and how that whole is actually greater than the sum of its parts. Today, we'll look at the...
Published 10/23/08
Download Episode 33 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Well we're in the midst of a discussion on Unity, and as a part of that topic, we've taken a detour through what are called the gestalt rules. So, if you're joining us midstream, let's recap a few points. Fist of all, Gestalt theory gets its name from a School of thought in Psychology, which began in the early 20th century in Germany. And this...
Published 10/04/08
Download Episode 32 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. In our continuing series on Unity, we're exploring Gestalt Theory - which is about perception, and how our minds make meaningful wholes out of incomplete parts. But as a topic of design study, it's a way of putting designers in the driver's seat. In other words, these concepts help us control how our audience sees what we put in front of them. It...
Published 09/13/08
Download Episode 31 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. We're talking about Unity, which we've described as the compositional goal of taking many elements and fashioning them into a cohesive whole. In other words, we don't want our audience to be distracted by the parts and pieces of a thing, we want them to see the big picture, and want them to see it in way where everything ties together, everythings...
Published 08/27/08
Download Episode 1 Design Guy here, welcome to the show. This is our premier episode, so, by way of introduction I'd like to explain what the show is about, and how you'll benefit. We live in a design-driven age. We've witnessed a productivity revolution and the spawning of vast amounts of new products and services. Along side of that, we see the rise of design as the high ground or competitive advantage, the differentiator, really, that allows business to stake out and hold unique market...
Published 08/02/08
Download Episode 30 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. We're talking about Unity. And when we began this discussion last episode, we said that unity is a goal of composition - unity describes how a multiplicity of elements combine to achieve one efffect. And this concept hearkens back to the fundmental definition of design we layed down in our earliest episodes, when we said that Design is the process...
Published 08/01/08
Download Episode 29 Design Guy, here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. We concluded our recent series on balance with a quotation from Alex White's book, The Elements of Graphic Design. White tells us: "Balance is an important route to achieving unity in design. If the various elements are seen to be in balance, the design will look unified. It will make a single impression. If a design is out of balance, its...
Published 07/10/08
Download Episode 28 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. We're in the midst of a discussion on balance, and in the previous episodes we discussed how elements act as optical weights within certain balancing schemes - and those schemes are typically classified as either symmetrical or asymmetrical. And we spoke about some of the implications and the effects - the feel that we get - out of those schemes....
Published 06/19/08
Download Episode 27 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Now these days we've taken up the principle of Balance. And having established the concept of optical weight, and the way our page becomes a kind of balancing beam as we add visual elements to it, we turned our attention to the idea of Formal or Symmetrical balance. And we described this as a mirror image type of arrangement, where elements are...
Published 05/24/08
Download Episode 26 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. In our last episode, we took up the principle of balance. And to lay the ground work for this discussion, we introduced the phrase, optical weight, which, in a nutshell, describes the phenomenon of how elements on a page have visual gravity. Depending on their size, and depending on their value, which refers to their lightness or darkness, an...
Published 05/16/08
Download Episode 25 Design Guy here, welcome to the show. This is the program that explore timeless principles of design and explains them simply. Well, we may not be able to bring balance to the force, but we can speak to the principles of balance that will help us in our design work. In life, as in many arenas, balance is something we're always striving for. In our compositions, designers have the unique advantage of seeing balance, and of actually visualizing its dynamics. And yet despite...
Published 05/08/08
Download Episode 24 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Today, we bring to a close our series on the formal elements of two dimensional design. Having surveyed line, shape, value, color, and texture, today we'll wrap up our discussion with some thoughts on format. And what is format? To lay out a definition, Format refers to the shape and size and dimensions associated with our chosen medium....
Published 04/17/08
Download Episode 23 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. Or as Emerson once exhorted, "If you learn only methods, you'll be tied to your methods, but if you learn principles, you can devise your own methods." If we update that advice for today, we might say to designer, "Learn how design works, don't just learn software applications." We're talking about the formal elements of two dimensional design,...
Published 04/07/08
Download Episode 22 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. We're talking about the formal elements of two-dimensional design. And these are the building block elements, the fundamentals at work in our design compositions. So far among these elements we've identified Line and Shape and Color. And with the last discussion of color fresh in our memories, today we'll consider Value. And Value simply describes...
Published 03/30/08
Download Episode 21 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. We're talking about the Formal Elements, which we've defined as the building blocks of two dimensional design. To that end, we've touched on Line and Shape so far, and just enough to convey their importance without getting too in-depth or technical. And I'd like to do the same today with Color. Now, Color is a pretty broad topic. We could speak...
Published 03/11/08
Download Episode 20 Design Guy here, welcome to the show. This is the program that explores timeless principles of design and explains them simply. We're talking about the Formal Elements, which we previously described as the building blocks of two dimensional design. In the last episode, we explored the idea of Point, and how Point becomes Line as we move it about the surface of our chosen medium. Today, we'll talk about the next thing that happens in this process. Which is to suggest that...
Published 03/04/08