To Be, Or Not To Be Dead: Part 3
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Description
Our Mavens continue their investigation of a murder at the local community theatre, uncovering more and more clues and facing the creeping dangers of the void...
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Published 04/24/24
Our Dark Time series continues with this conversation between Percy and ensemble member C ”Meaks” Meaker about the role of location in horror storytelling. They look at two plays and two TTRPG games/settings to examine the importance of specificity about location in how we make art in the horror...
Published 04/24/24
In the first episode of our new Dark Time series between actual-play campaigns, Nick, Percy, and ensemble member Leo Mock talk collaborative worldbuilding in TTRPGs and devising, focusing on a definition of worldbuilding as the tangible ways we shape the spaces in which we’re making theatre or...
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