Doing vs Having: Rituals in ARC
Listen now
More Episodes
Our Dark Time series continues with this conversation between Percy and ensemble member C ”Meaks” Meaker about the role of location in horror storytelling. They look at two plays and two TTRPG games/settings to examine the importance of specificity about location in how we make art in the horror...
Published 04/24/24
In the first episode of our new Dark Time series between actual-play campaigns, Nick, Percy, and ensemble member Leo Mock talk collaborative worldbuilding in TTRPGs and devising, focusing on a definition of worldbuilding as the tangible ways we shape the spaces in which we’re making theatre or...
Published 03/27/24
Published 03/27/24