Dark Time: Actual Plays as Art
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Description
Nick and Percy are joined by ensemble members Chris Diercksen and Ben Ferber to talk all things TTRPG actual play: what draws us to particular shows, how these shows serve as entry points to playing TTRPGS, and what one must consider while recording and producing actual play shows.
More Episodes
Published 05/29/24
Our Dark Time series continues with this conversation between Percy and ensemble member C ”Meaks” Meaker about the role of location in horror storytelling. They look at two plays and two TTRPG games/settings to examine the importance of specificity about location in how we make art in the horror...
Published 04/24/24
In the first episode of our new Dark Time series between actual-play campaigns, Nick, Percy, and ensemble member Leo Mock talk collaborative worldbuilding in TTRPGs and devising, focusing on a definition of worldbuilding as the tangible ways we shape the spaces in which we’re making theatre or...
Published 03/27/24