Episodes
In this episode, I ask the question: what would a software design style inspired by ecological and embodied cognition be like? I sketch some tentative ideas. I plan to explore this further at nh.oddly-influenced.dev, a blog that will document an app I'm beginning to write. In my implementation, I plan to use Erlang-style "processes" (actors) as the core building block. Many software design heuristics are (implicitly) intended to avoid turning the app into a Big Ball of Mud. Evolution is not...
Published 12/31/23
Published 12/31/23
In the '80s, David Chapman and Phil Agre were doing work within AI that was very compatible with the ecological and embodied cognition approach I've been describing. They produced a program, Pengi, that played a video game well enough (given the technology of the time) even though it had nothing like an internal representation of the game board and barely any persistent state at all. In this interview, David describes the source of their crazy ideas and how Pengi worked. Pengi is more...
Published 12/04/23
Scientists studying ecological and embodied cognition try to use algorithms as little as they can. Instead, they favor dynamical systems, typically represented as a set of equations that share variables in a way that is somewhat looplike: component A changes, which changes component B, which changes component A, and so on. Peculiarities of behavior can be explained as such systems reaching stable states. This episode describes two sets of equations that predict surprising properties of what...
Published 11/07/23
Suppose you believed that the ecological/embodied cognitive scientists of last episode had a better grasp on cognition than does our habitual position that the brain is a computer, passively perceiving the environment, then directing the body to perform steps in calculated plans. If so, technical practices like test-driven design, refactoring in response to "code smells," and the early-this-century fad for physical 3x5 cards might make more sense. I explain how. I also sketch how people might...
Published 10/27/23
Embodied or Ecological Cognition is an offshoot of cognitive science that rejects or minimizes one of its axioms: that the computer is a good analogy for the brain. That is, that the brain receives inputs from the senses; computes with that input as well as with goals,  plans, and stored representations of the world; issues instructions to the body; and GOTO PERCEPTION. The offshoot gives a larger causal role to the environment and the body, and a lesser role to the brain. Why store...
Published 10/12/23
This excerpt from episode 40 contains material independent of that episode's topic (collaborative circles) that might be of interest to people who don't care about collaborative circles. It mostly discusses a claim, due to Andy Clark, that words are not labels for concepts. Rather, words come first and concepts accrete around them. As a resolute, concepts are messy. Which is fine, because they don't need to be tidy. Sources Louise Barrett, Beyond the Brain: How Body and Environment Shape...
Published 09/29/23
Software design patterns were derived from the work of architect Christopher Alexander, specifically his book A Pattern Language: Towns, Buildings, Construction. This excerpt (from episode 39) addresses a problem: most software people don't know one of Alexander's most important ideas, that of "forces". Sources Christopher Alexander et al, A Pattern Language: Towns, Buildings, Construction, 1977.Mentioned (or that I wish I'd found a way to mention) Gamma et al, Design Patterns, 2004 Eric...
Published 09/27/23
The last in the series on collaborative circles. The creative roles in a collaborative circle, discussed with reference to both Christopher Alexander's forces and ideas from ecological and embodied cognition. Special emphasis on collaborative pairs. Sources Michael P. Farrell, Collaborative Circles: Friendship Dynamics and Creative Work, 2001 Louise Barrett, Beyond the Brain: How Body and Environment Shape Animal and Human Minds, 2011 Anthony Chemero, Radical Embodied Cognitive Science,...
Published 09/25/23
Farrell describes a number of distinct roles important to the development of a collaborative circle. This episode is devoted to the roles important in the early stages, when the circle is primarily about finding out what it is they actually dislike about the status quo. In order to make the episode more "actionable", I describe the roles using Christopher Alexander's style of concentrating on opposing "forces" that need to be balanced, resolved, or accommodated. Sources Michael P. Farrell,...
Published 09/14/23
Collaborative circles don't have a smooth trajectory toward creative breakthrough. I describe the more common trajectory. I also do a little speculation on how a circle's "shared vision" consists of goals, habits, and "anti-trigger words." I also suggest that common notions of trust or psychological safety may not be fine-grained enough to understand circle-style creative breakthroughs. I continue to work from Michael P. Farrell, Collaborative Circles: Friendship Dynamics and Creative Work,...
Published 08/24/23
An interview with Lorin Hochstein, resilience engineer and author. Our discussion was about how to handle a complex system that falls down hard and – especially – how to then prepare for the next incident. The discussion is anchored by David D. Woods' 2018 paper, “The Theory of Graceful Extensibility: Basic Rules that Govern Adaptive Systems”, which (in keeping with the theme of the podcast) focuses on a general topic, drawing more from emergency medicine than from software. Lorin...
Published 08/14/23
I was a core member of what Farrell would call a collaborative circle: the four people who codified Context-Driven Testing. That makes me think I can supplement Farrell's account with what it feels like to be inside a circle. I try to be "actionable", not just some guy writing a memoir. My topics are: what the context-driven circle was reacting against; the nature of the reaction and the resulting shared vision; how geographically-distributed circles work (including the first-wave feminist...
Published 08/03/23
Michael P. Farrell's Collaborative Circles: Friendship Dynamics and Creative Work (2001) describes how groups of people follow a trajectory from vague dislike of the status quo, to a sharpened criticism of it, to a shared vision (and supporting techniques) intended to displace it. The development of so-called "lightweight processes" in the 1990s can be viewed through that lens. I drag in a little discussion of binary oppositions as used in Lévi-Strauss's Structural Anthropology (1963) and...
Published 07/21/23
 Michael P. Farrell's Collaborative Circles: Friendship Dynamics and Creative Work (2001) is about how groups of people ("circles") begin with discomfort about the status quo and, after collaboration and discussion, make creative breakthroughs. It's based on six case studies. Four are circles of artists and painters, one looks at the early development of Freud's psychoanalysis, and one is devoted to a particular group of "first wave" feminist agitators. This episode aims to tempt you to want...
Published 07/04/23
Jessica Kerr (known to computers everywhere as @jessitron) is a software developer, speaker, and symmathecist. (A symmathesy is a learning system composed of learning parts. To her, each software team is a symmathesy composed of the people on the team, the running software, and all of their tools.) @jessitron is another of those people who apply ideas from outside software to software, including in her role as a developer advocate at Honeycomb, a company that aims to make the workings of...
Published 06/06/23
The final episode of "the Foucault trilogy". Ways of evaluating humans that became common during the ~1750-1850 period. Bentham's Panopticon as a metaphor. Self-improvement via exhibitionism. Final reflections on Foucault. Sources Michel Foucault, Discipline and Punish: the Birth of the Prison, 1975. C.G. Prado, Starting With Foucault (2/e), 2000. Ian Hacking, The Social Construction of What?, 1999. Other sources Mississippi State University Extension, "Dairy Cattle Judging". Jeremy...
Published 05/08/23
An intermediate episode. It seems wrong to talk about Foucault without mentioning his theory of power and societal change. But I don't think there's a lot you can *do* with that theory in the sense of "applying it to software". So it doesn't really fit with the podcast theme. But his is a disturbing theory for the problem-solvers among us, so I make it more palatable by comparing it to a cult horror movie from 1997. Sources Michel Foucault, Discipline and Punish: the Birth of the Prison,...
Published 05/01/23
Part 1 is a synopsis of Foucault's claim that the societal attitude toward punishment of criminals changed radically over a period of about 80 years, starting in the mid-1700s: from punishment as vengeance, to punishment as persuading the minds of many, to punishment as correcting the personality of one.  Books Michel Foucault, Discipline and Punish: the Birth of the Prison, 1975 C.G. Prado, Starting With Foucault (2/e), 2000  Random other stuff Brian Marick, "Artisanal Retro-Futurism...
Published 04/19/23
Open Systems Theory (OST) is an approach to organizational transformation that dates back to the late 1940s. It's been applied a fair amount, but hasn't gotten much mindshare in the software world. It has similarities to Agile, but leans into self-organization in a much more thoroughgoing way. For example, in an OST organization,  teams aren't given a product backlog, they create it themselves. if a team decides they need to slow the pace of delivery to learn new things or to spend more time...
Published 04/10/23
I describe how the Gal Oya irrigation system got better. It's an example that might inspire hope. I also imagine how a software codebase and its team might have a similar improvement. As with earlier episodes, I'm leaning on Elinor Ostrom’s 1990 book, Governing the Commons: The Evolution of Institutions for Collective Action, and Erik Nordman’s 2021 book, The Uncommon Knowledge of Elinor Ostrom: Essential Lessons for Collective Action. I also mention James C. Scott's Seeing Like a State,...
Published 03/14/23
A short episode that encourages members of software teams to give Elinor Ostrom's ideas a try, in two ways: 1. I'm arranging for Elinor Ostrom's intellectual heirs to provide support.2. Your situation is not worse than those of Sri Lankan farmers in the Gal Oya irrigation system. A commons-style approach helped them, so why couldn't it help you? I'm looking for teams who want to collaborate with Indiana University's Ostrom Workshop, and I intend to provide financing.
Published 03/09/23
Ostrom's core principles for the design of successful commons: how to monitor compliance with rules, how to punish non-compliance, how to resolve disputes, and how to participate in making rules. Elinor Ostrom, Governing the Commons: The Evolution of Institutions for Collective Action, 1990Erik Nordman, The Uncommon Knowledge of Elinor Ostrom: Essential Lessons for Collective Action, 2021"The dirty little secret of contract law" Image of lobster buoys from Flickr user Raging Wire, licensed...
Published 03/01/23
This is the first of two or three episodes that draw on Elinor Ostrom’s 1990 book, Governing the Commons: The Evolution of Institutions for Collective Action, and Erik Nordman’s 2021 book, The Uncommon Knowledge of Elinor Ostrom: Essential Lessons for Collective Action. What I hope is that those lessons apply to the problem of keeping codebases from devolving into unworkable piles of crap. Ostrom has nine design principles for designing successful commons governance. I mention them all in...
Published 02/20/23
My goal is to help you understand what it means when you see a headline like “Scientists find that people on the political right are less open to experience than people on the left.” TL;DR: For practical purposes, it doesn't mean anything. You might guess, from the previous episode, that it's just that personality traits don't predict behavior. That's true, but more interesting things are going on: What does "open to experience" mean, actually? How much less open are conservatives? Key...
Published 02/13/23