Episodes
From the mediaX Conference “The Experience of Immersion”, Jeremy Bailenson with the Department of Communication and the Founding Director of the VHIL Lab at Stanford University discusses how life is made up of experiences that change you, and how in virtual reality, experiences can feel real. So if real experiences can change you, and VR experiences can feel like real ones -- then virtual reality experiences can change you too. His research delves into how to create these experiences, on...
Published 03/30/16
From the mediaX Conference “The Experience of Immersion”, this industry panel led by mediaX Distinguished Visiting Scholar Walter Greenleaf who is joined by Marcelo Guimarães of Sábia, Kyusub Kwak from Samsung, Takeshi Kurihara from NHK and Lewis Liu of ITRI examines the market opportunities and technology developments for immersive experiences.
Published 03/30/16
Published 03/30/16
From the mediaX Conference “The Experience of Immersion”, Jay Borenstein a teacher in the Department of Computer Science at Stanford University asks the questions; What is the growth trajectory for VR? What are the many opportunities and challenges in this field? And in that environment, how can people get involved as content creators?
Published 03/30/16
From the mediaX Conference “The Experience of Immersion”, a panel of graduate students from Stanford University discusses the projects and research they're currently working on. The panel is moderated by Anh-Hoà Truong, VR Journalist. He's joined by Andrea Stevenson-Won, Department of Communication, Bireswar Laha, Virtual Human Interactions Lab Flavia Cristina Grey Rodriguez, Department of Civil and Environmental Engineering, Jean-Baptiste Boin, Department of Electrical Engineering and...
Published 03/30/16
From the mediaX Conference “The Experience of Immersion”, Doug James with the Department of Computer Science at Stanford University shows how simulated virtual environments are poised to deliver rich multi-sensory experiences. By simulating rich multi-sensory experiences where graphics, motion, and sound are synchronized and highly engaging, we hope to enable more compelling VR experiences in the future.
Published 03/30/16
From the mediaX Conference “The Experience of Immersion”, Jianming Dong the Chief User Experience Architect and Senior Design Director at Huawei discusses designing an immersive communication product goes far beyond incorporating the latest technology. This presentation also introduces a product innovation approach based on understanding user’s needs in enterprise communication.
Published 03/30/16
From the mediaX Conference “The Experience of Immersion”, Renate Fruchter with the Department of Civil and Environmental Engineering and Founding Director of the PBL Lab at Stanford University examines how immersive workspaces will become an integral part of the next generation collaboration ecosystem. They will offer new paradigms to co-create and experience future products. The shared immersive workspaces and product model will become a participatory focus point for the team and client to...
Published 03/30/16
From the mediaX Conference “The Experience of Immersion”, Gordon Wetzstein with the Department of Electrical Engineering and leader of the Stanford Computational Imaging Group examines how VR displays must overcome the prevalent issue of visual discomfort to provide high-quality and comfortable user experiences. In particular, the mismatch between vergence and accommodation cues inherent to most stereoscopic displays has been a long standing challenge.
Published 03/30/16