Description
In this episode, Evva and Charles talk about the first time they met, share stories about the games they made as kids, and reminisce about a project that goes by the name of Anti-Piracy.
Timestamps
[1:30] "We acknowledged each other's existence"
[6:00] Making video games at 9 years old
[9:50] Games are not a part of the McGregor family business
[13:54] Fitting game development into high school and college curriculum
[16:20] Origins of Anti-Piracy, the video game
[24:55] The first public playtesting
[27:00] "Oh my goodness"
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Charles, Evva, and the rest of the GLITCH team shipped HyperDot! But what happens now? Evva and Charles talk about the stresses behind releasing a game, get a little nostalgic, and reflect on what the future looks like in the final episode of Hello Player.
[00:51] The Game is Out
[02:29] A...
Published 03/26/20
In today’s episode, Evva and Charles are joined by GLITCH’s director of insights, Nicolaas VanMeerten to talk about making achievements for HyperDot.
Time Stamps
[00:54] The Two Attitudes Toward Achievements
[04:55] How Charles Approached Achievements in HyperDot
[06:02] Researching...
Published 03/19/20