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Charles, Evva, and the rest of the GLITCH team shipped HyperDot! But what happens now? Evva and Charles talk about the stresses behind releasing a game, get a little nostalgic, and reflect on what the future looks like in the final episode of Hello Player. [00:51] The Game is Out [02:29] A...
Published 03/26/20
In today’s episode, Evva and Charles are joined by GLITCH’s director of insights, Nicolaas VanMeerten to talk about making achievements for HyperDot. Time Stamps [00:54] The Two Attitudes Toward Achievements [04:55] How Charles Approached Achievements in HyperDot [06:02] Researching...
Published 03/19/20
In this episode, Evva and Charles discuss what it takes to make a game with a team of one. Hear more about Charles’ personal journey as he reflects on what he could and couldn’t do by himself, and how that challenged his definition of solo development. Timestamps [00:33] So... Why? [02:09] The...
Published 03/12/20