Episodes
Another third-tier classic! Not your standard Underdark nasty basket. These babies are pack hunters, who share the same nesting site. So if you see just one, you best be wondering where the others be. Or you won't be seeing anything anymore.
Published 05/03/21
Published 05/03/21
A third tier D&D classic monster. Definitely gross. Some cool mechanics. Not something I'd ever want to run into. Despite not being a big, bad dragon that'll toast you in a breath, this thing is most definitely a nightmare.
Published 04/26/21
This week we dive into another new campaign setting, Numenera. A sci-fantasy, post-octo-apocalyptic world, where your imagination really, truly is the limit. And this colorful critter is just scratching the surface. Plus: why give a creature an ability that recharges after a rest?!
Published 04/19/21
From the truly delightful Humblewood setting, it's essentially their version of a Bone Golem. However, there're some pretty cool mechanics tacked on there. And we talk Humblewood in general, and all-around awesome campaign setting and sourcebook.
Published 04/12/21
A Winter nightmare conglomerate of bones and bits and bobs. With a dying man's breath and a lost soul for good measure. It's the most evil jambalaya out there.
Published 04/05/21
A little guy who'll reach out and grab ya. And then choke ya. Rubbery arms, grippy fingies. He'll pick you up and take you to dinner. To be his dinner.
Published 03/29/21
A cute little cuddly jellyfish thing. Inherently good, and all they wanna do is eat a little bit of your psychic energy. Just a taste.
Published 03/22/21
Eyeballs connected with muscley-bits. Eye bolas. Eyebolas. A Necromancer's best friend!
Published 03/15/21
Think Lich and cursed weapon - how can you combine the two to really mess with your party? Well, this is how. A new, nasty undead that just wants to live to destroy, and needs the healthy body of your Fighter in order to do it. Is that so much to ask?
Published 03/08/21
An idea fest of an episode. We go well beyond the Juvenile Mimic and really tackle the idea of what we can do with a large group of Mimics as a whole. In addition, how can we corporatize and capitalize on a dungeon? Listen to find out!
Published 03/01/21
How can you take one of our absolute favorite, gross-out baddies and improve upon it? Turn it into even more of a monster and give it stats to throw at your players, of course!
Published 02/22/21
A nice new little tweak to your standard goblin weeny! Volatile, sticky, burny. And a definite liability for your melee players. WITNESS ME!
Published 02/15/21
Three fun new Elemental options, each one combining several of the elements into one baddy. We gain a new respect for 4e in the ep, seeing just how fun the monster roles can be, and how they synergize with their respective abilities.
Published 02/08/21
A magical science experiment. Not gone wrong per se, just gone away. If you catch one, it could be a pretty handy pet/familiar/companion. From the newly published Stibbles's Codex of Companions. Check them out for some more fun familiar options.
Published 02/01/21
A harbinger of great dooms to come. A lot like the Taunting Haunt, this nasty isn't necessarily one to be fought. And, of course, we come up with some clever ways to use 'im.
Published 01/25/21
Part Dragon. Part Cat. All better than the Dragonne. You may not be able to pspsps your way past this one, but there are a lot of possibilities. Plus, a hairball breath weapon!
Published 01/18/21
Our first Animal Lord. He's a minor Lord, at best. A baron, or duke, or something. But, he's still got some cool hook potential! And we create one heckuva campaign idea.
Published 01/11/21
The ultimate mimic! Aquatic combat enabled, no less. Plus, the origins of the Mimic Rancher.
Published 01/04/21
The final week of Tarrasque month! The most shocking part of the whole month: 5e really comes away as kinda meh! There's not much added to the monster itself, so it appears on the banal side. However, we discuss some more hooks, and how much we really appreciate the Tarrasque in general. Thanks for joining us for Tarrasque month, and for the whole Random Encounters year!
Published 12/28/20
Here starts the second half of Tarrasque month. Some surprising additions and adjustments to the Tarrasque found in the 4e version. No disappointment here. More hooks, more japes, more Tarrasque tastiness.
Published 12/21/20
The second week of Tarrasque month. The next version of our favorite monster. We've got some quintessential 3.5 number crunching and feats. And, of course, we come up with some pretty tasty adventure hook options to incorporate into your campaign, to then culminate in facing this beautiful beastie.
Published 12/14/20
Week one of Tarrasque month. A true classic baddy. Not as intelligent and manipulating as your Illithid or Beholder. But a steamroller of mindless destruction. Regardless of its lack of tact, it's still a classic for a reason. Let's take a look at its first iteration.
Published 12/07/20
Your classic mythological beast: an amalgam of hawk, stag, and wolf. It's a chaotic evil nasty basket that'll literally rip your heart out. Could you raise one as your own wee babe? Maybe. Let's discuss.
Published 11/30/20
This one cuts deep! *rimshot* A nice intro into the world of Golems. Much like the Flytrap Leshy, however, we wax more fondly over the idea of Golems in general. But, as to be expected, we come up with a few really fun hook ideas for you to run with.
Published 11/23/20